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ofp:modeling:tokennames

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ofp:modeling:tokennames [2007/07/10 09:52] – external edit 127.0.0.1ofp:modeling:tokennames [2024/07/31 16:14] (current) – links added. snakeman
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-====== Token Name Value Types ======+====== OFP Token Name Value Types ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=43|OFP Forum]], [[:ofp|OFP Home]], [[ofp:file_formats|OFP File Formats]], [[ofp:tools|OFP Tools]], [[ofp:missions|OFP Missions]], [[ofp:modeling|OFP 3D Modeling]], [[ofp:terrain|OFP Terrain]] 
 + 
 +**Operation Flashpoint (OFP)** aka ArmA: Cold War Assault (CWA)
  
 **Token Name values** **Token Name values**
  
-The ofp engine, and specifically, a raPified (binarised) file identifies only a few different 'types' of Token Name+The ofp engine, and specifically, a raPified (binarized) file identifies only a few different 'types' of Token Name
  
 <code> <code>
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 </code> </code>
  
-A **boolean** as such, //does not exist// in binarised (raP) files. It is an integer. It is //only// a poetic licence for an author when creating text (config.cpp) files.+A **boolean** as such, //does not exist// in binarized (raP) files. It is an integer. It is //only// a poetic licence for an author when creating text (config.cpp) files.
  
 ====== Integers ====== ====== Integers ======
  
 <code> <code>
- anInteger = 99; + anInteger = 99;
 </code> </code>
  
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 </code> </code>
  
-this is **not** binarised into an integer (or a float), but remains 'in string'+this is **not** binarized into an integer (or a float), but remains 'in string'
  
 See At the End of the Day for what actually happens to this 'string'. See At the End of the Day for what actually happens to this 'string'.
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 ====== Arrays[]={...}; ====== ====== Arrays[]={...}; ======
  
-Arrays are of unrestricted content in terms of what 'types' they can have in them, and, their number. +Arrays are of unrestricted content in terms of what 'types' they can have in them, and, their number.
  
 Arrays, can be (and often are) embedded within arrays. Arrays, can be (and often are) embedded within arrays.
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 ====== At the End of the Day ====== ====== At the End of the Day ======
  
-The engine will always look at its raPified (binarised) data in the context it wants. A config.cpp - generally a text file - will always be processed into an internal config.bin (raPified) before use by the engine.+The engine will always look at its raPified (binarized) data in the context it wants. A config.cpp - generally a text file - will always be processed into an internal config.bin (raPified) before use by the engine.
  
 Thus, while a value is stated to be a float Thus, while a value is stated to be a float
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 For examples of this duality see CfgVehicles Config Reference (coming soon snakenote)! For examples of this duality see CfgVehicles Config Reference (coming soon snakenote)!
 +
ofp/modeling/tokennames.1184061152.txt.gz · Last modified: 2007/07/10 09:52 by 127.0.0.1

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