Differences
This shows you the differences between two versions of the page.
| |
ofp:modeling:retexture [2007/07/12 22:33] – created retexture initial page snakeman | ofp:modeling:retexture [2024/07/31 16:13] (current) – links added. snakeman |
---|
====== ReTexture Object ====== | ====== OFP ReTexture Object ====== |
| |
| [[https://www.pmctactical.org/forum/viewforum.php?f=43|OFP Forum]], [[:ofp|OFP Home]], [[ofp:file_formats|OFP File Formats]], [[ofp:tools|OFP Tools]], [[ofp:missions|OFP Missions]], [[ofp:modeling|OFP 3D Modeling]], [[ofp:terrain|OFP Terrain]] |
| |
| **Operation Flashpoint (OFP)** aka ArmA: Cold War Assault (CWA) |
| |
To re-texture an object, you need to do this following. | To re-texture an object, you need to do this following. |
| |
However if you want to use the [[ofp:tools:txtpathswap|TxtPathSwap]] utility by feersum.endjinn, its much easier to swap many paths at once. This util reads only [[ofp:file_formats:mlod|MLOD]] models, also make note that if you use [[ofp:tools:odol_explorer|ODOL Explorer]] (OdEx) MLOD save, you need to load and save the model in O2 first before using TxtPathSwap because there is something weird on the MLOD p3d from OdEx save. | However if you want to use the [[ofp:tools:txtpathswap|TxtPathSwap]] utility by feersum.endjinn, its much easier to swap many paths at once. This util reads only [[ofp:file_formats:mlod|MLOD]] models, also make note that if you use [[ofp:tools:odol_explorer|ODOL Explorer]] (OdEx) MLOD save, you need to load and save the model in O2 first before using TxtPathSwap because there is something weird on the MLOD p3d from OdEx save. |
| |