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falcon4:tools:terrainview [2007/07/04 12:30] – created terrainview initial page snakemanfalcon4:tools:terrainview [2024/07/31 10:40] (current) – links added. snakeman
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-====== Terrainview ======+====== Falcon 4 Terrainview ======
  
-Terrainview is the program to EDIT terrain L2 file. In the old times we used this program to tile hundeds and thousands of segments (1 segment == 256 tiles, 64 theater == 4096 segments) but today we are using [[falcon4:tools:cate|CATE]] to auto tile the terrain and Terrainview is mostly used (at least for me) just to check out small details and such things. No actual tiling is done with it anymore.+[[https://www.pmctactical.org/forum/viewforum.php?f=47|Falcon 4.0 Forum]], [[:falcon4|Falcon 4 Home]], [[falcon4:campaign|Falcon 4 Campaign]], [[falcon4:cockpits|Falcon 4 Cockpits]], [[falcon4:database|Falcon 4 Database]], [[falcon4:file_formats|Falcon 4 File Formats]], [[falcon4:srtm|Falcon 4 SRTM Terrain]], [[falcon4:terrain|Falcon 4 Terrain]], [[falcon4:textures|Falcon 4 Textures]], [[falcon4:tools|Falcon 4 Tools]] 
 + 
 +**Falcon 4 TerrainView** by Julian "Codec" Onions. 
 + 
 +Terrainview is the program to EDIT terrain L2 file. In the old times we used this program to tile hundreds and thousands of segments (1 segment == 256 tiles, 64 theater == 4096 segments) but today we are using [[falcon4:tools:cate|CATE]] to auto tile the terrain and Terrainview is mostly used (at least for me) just to check out small details and such things. No actual tiling is done with it anymore.
  
 Some explanations for features, these are sorted by menus. Some explanations for features, these are sorted by menus.
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 ====== Operations ====== ====== Operations ======
  
-Operations -> Apply L1/L0 Map: add tile changs to l0/l1 maps and creates .raw etc.\\+Operations -> Apply L1/L0 Map: add tile changes to l0/l1 maps and creates .raw etc.\\
 Operations -> Apply to L3-L5 Maps: basically experimental stuff - until the installer stuff came along.\\ Operations -> Apply to L3-L5 Maps: basically experimental stuff - until the installer stuff came along.\\
 Operations -> Computer Normals: compute the X2/X3 parameters based on terrain levels.\\ Operations -> Computer Normals: compute the X2/X3 parameters based on terrain levels.\\
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 View -> View Segment: same as double clicking segment. brings the segment view window.\\ View -> View Segment: same as double clicking segment. brings the segment view window.\\
-View -> View SegEment 3D: Same as view segment 3d button.\\+View -> View Segment 3D: Same as view segment 3d button.\\
 View -> View Tile Palette: shows PCX tile palette, all tiles that are in the texture dir and in texture.bin.\\ View -> View Tile Palette: shows PCX tile palette, all tiles that are in the texture dir and in texture.bin.\\
 View -> View Tile List: shows a list window with all the known tiles in.\\ View -> View Tile List: shows a list window with all the known tiles in.\\
 View -> View Grid: Shows you the segment grid over the terrain. View -> View Grid: Shows you the segment grid over the terrain.
 +
falcon4/tools/terrainview.1183552205.txt.gz · Last modified: 2007/07/10 09:52 (external edit)

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