falcon4:file_formats:cam_trn_tac:obj_file
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falcon4:file_formats:cam_trn_tac:obj_file [2009/02/15 19:48] – lightning | falcon4:file_formats:cam_trn_tac:obj_file [2024/07/31 08:40] (current) – links added. snakeman | ||
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- | ====== .OBJ file ====== | + | ====== |
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The OBJ file holds all the objectives in a mission. Objectives are basically static things, like towns, cities, bridges, bases. Things which cannot be moved. \\ | The OBJ file holds all the objectives in a mission. Objectives are basically static things, like towns, cities, bridges, bases. Things which cannot be moved. \\ | ||
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|num_|unsigned 32-bit integer|4| | | |num_|unsigned 32-bit integer|4| | | ||
|creator_|unsigned 32-bit integer|4| | | |creator_|unsigned 32-bit integer|4| | | ||
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falcon4/file_formats/cam_trn_tac/obj_file.1234727336.txt.gz · Last modified: 2009/02/15 19:48 by lightning