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falcon4:campaign:adding_squadrons

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falcon4:campaign:adding_squadrons [2010/07/13 10:42] – added link for properties. snakemanfalcon4:campaign:adding_squadrons [2024/07/31 07:07] (current) – links added. snakeman
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-====== How to add squadrons ======+====== Falcon 4 How To Add Squadrons ======
  
-How to add aircraft squadrons using [[falcon4:tools:tacedit|Tacedit]].+[[https://www.pmctactical.org/forum/viewforum.php?f=47|Falcon 4.0 Forum]], [[:falcon4|Falcon 4 Home]], [[falcon4:campaign|Falcon 4 Campaign]], [[falcon4:cockpits|Falcon 4 Cockpits]], [[falcon4:database|Falcon 4 Database]], [[falcon4:file_formats|Falcon 4 File Formats]], [[falcon4:srtm|Falcon 4 SRTM Terrain]], [[falcon4:terrain|Falcon 4 Terrain]], [[falcon4:textures|Falcon 4 Textures]], [[falcon4:tools|Falcon 4 Tools]] 
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 +How to add Falcon 4 Campaign aircraft squadrons using [[falcon4:tools:tacedit|Tacedit]].
  
 Load up tacedit, open up a campaign file (save0.cam, save1.cam or save2.cam). Load up tacedit, open up a campaign file (save0.cam, save1.cam or save2.cam).
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 //If your drop down menus show empty, you need to configure the objects / database dir, see [[falcon4:tools:tacedit#file_-_properties|this]] for help.// //If your drop down menus show empty, you need to configure the objects / database dir, see [[falcon4:tools:tacedit#file_-_properties|this]] for help.//
  
-Now in the Select Airbase window choose the name of the airbase where you want the squadron be placed at. Click OK. In the Squadron window -> Squadron page tab you should choose Speciality (None, Air/air or Air/ground) but not sure how much it really matters. On Squadron window -> Unit Properties tab you need to set Name to some squadron number. You can make up the number or use historically accurate or present in the in game database, up to you. Also the default 0 works, but looks silly in game. Click OK.+Now in the Select Airbase window choose the name of the airbase where you want the squadron be placed at. Click OK. In the Squadron window -> Squadron page tab you should choose Specialty (None, Air/air or Air/ground) but not sure how much it really matters. On Squadron window -> Unit Properties tab you need to set Name to some squadron number. You can make up the number or use historically accurate or present in the in game database, up to you. Also the default 0 works, but looks silly in game. Click OK.
  
 Click on the Campaign to bring up the airbases tab, then use Units -> Rebuild Squadrons. Click on the Campaign to bring up the airbases tab, then use Units -> Rebuild Squadrons.
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 This was the manual method of adding squadrons, there is new and improved method to use TCL scripts which everyone should use, its faster, its easier and its more safer (your hard campaign editing work is never lost as it comes from the script). This was the manual method of adding squadrons, there is new and improved method to use TCL scripts which everyone should use, its faster, its easier and its more safer (your hard campaign editing work is never lost as it comes from the script).
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falcon4/campaign/adding_squadrons.1279017775.txt.gz · Last modified: 2010/07/13 10:42 (external edit)

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