arma3:tools:terrain-builder
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arma3:tools:terrain-builder [2024/08/04 17:53] – text moved to ... snakeman | arma3:tools:terrain-builder [2024/08/04 18:24] (current) – text moved to ... snakeman | ||
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Text moved to [[arma3: | Text moved to [[arma3: | ||
- | * terrain builder | + | Text moved to [[arma3:terrain:terrain-builder:heightmap-size-tiny|ArmA |
====== Export Imagery ====== | ====== Export Imagery ====== | ||
- | Howto export satellite texture / mask out of terrain builder. | + | Text moved to [[arma3:terrain:terrain-builder:export-imagery|ArmA 3 Terrain Builder Export Imagery]]. |
- | + | ||
- | File -> export -> imagery, when you open the dialog OK button is grayed out until you file browse for export surface mask and tick it. | + | |
- | + | ||
- | If you tick export satellite texture OK button gets grayed out. If you click project extent, terrain builder goes to (Not responding) freeze mode. | + | |
- | + | ||
- | File -> export -> EMF, seems to work ok. You insert the resolution you want to export and EMF file is exported. | + | |
- | + | ||
- | Note: exporting EMF gives a blank texture if buldozer is running. | + | |
====== Processing Dialog On Top ====== | ====== Processing Dialog On Top ====== | ||
- | Terrain | + | Text moved to [[arma3: |
====== Buldozer and Deleting Objects ====== | ====== Buldozer and Deleting Objects ====== | ||
- | Do not delete objects when buldozer is running, if you trying | + | Text moved to [[arma3:terrain:terrain-builder:buldozer-and-deleting-objects|ArmA 3 Terrain Builder Buldozer |
====== Locked Objects Layer and Heightmap Import ====== | ====== Locked Objects Layer and Heightmap Import ====== | ||
- | If you think by locking objects layer you can import new heightmap and keep object alignment, you are wrong. Relative elevation objects will get aligned relative | + | Text moved to [[arma3: |
arma3/tools/terrain-builder.1722793990.txt.gz · Last modified: 2024/08/04 17:53 by snakeman