arma3:terrain:zgm-road-painting-in-global-mapper
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arma3:terrain:zgm-road-painting-in-global-mapper [2016/11/15 09:04] – switched tactical.nekromantix.com to www.pmctactical.org domain. snakeman | arma3:terrain:zgm-road-painting-in-global-mapper [2024/08/02 22:06] (current) – links added. snakeman | ||
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- | ====== Road Painting Source Files For Global Mapper ====== | + | ====== |
+ | |||
+ | [[https:// | ||
**ArmA 3 Terrain Road Painting in Global Mapper and Source Files** by ZeroG | **ArmA 3 Terrain Road Painting in Global Mapper and Source Files** by ZeroG | ||
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5. Enjoy your roads ingame. I posted some example pictures of how exact road placement is (don't wonder about the odd texture colors: I use a topography map for object placement): | 5. Enjoy your roads ingame. I posted some example pictures of how exact road placement is (don't wonder about the odd texture colors: I use a topography map for object placement): | ||
- | Download | + | Download ZGM_ArmA_3_Road_Painting_Source_Files_For_Global_Mapper.7z |
+ | < | ||
+ | magnet:? | ||
+ | </ |
arma3/terrain/zgm-road-painting-in-global-mapper.1479200698.txt.gz · Last modified: 2016/11/15 09:04 by snakeman