arma3:terrain:zgm-road-painting-in-global-mapper
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| arma3:terrain:zgm-road-painting-in-global-mapper [2013/04/19 23:15] – created zgm-road-painting-in-global-mapper initial page. snakeman | arma3:terrain:zgm-road-painting-in-global-mapper [2024/08/02 22:06] (current) – links added. snakeman | ||
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| - | ====== Road Painting Source Files For Global Mapper ====== | + | ====== |
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| + | [[https:// | ||
| **ArmA 3 Terrain Road Painting in Global Mapper and Source Files** by ZeroG | **ArmA 3 Terrain Road Painting in Global Mapper and Source Files** by ZeroG | ||
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| 5. Enjoy your roads ingame. I posted some example pictures of how exact road placement is (don't wonder about the odd texture colors: I use a topography map for object placement): | 5. Enjoy your roads ingame. I posted some example pictures of how exact road placement is (don't wonder about the odd texture colors: I use a topography map for object placement): | ||
| - | Download | + | Download ZGM_ArmA_3_Road_Painting_Source_Files_For_Global_Mapper.7z |
| + | < | ||
| + | magnet:? | ||
| + | </ | ||
arma3/terrain/zgm-road-painting-in-global-mapper.1366413319.txt.gz · Last modified: 2013/04/19 23:15 (external edit)
