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arma3:terrain:x-cam [2024/08/02 22:04] – links added. snakemanarma3:terrain:x-cam [2024/08/04 16:16] (current) – added more tutorial info. snakeman
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 Obj -> Load -> Definition File -> close Obj -> Load -> Definition File -> close
  
-Now you are in that mode, now just click CBF -> OK, terrain builder file is created in **arma 3 root directory** and the file name is "<TERRAIN-NAME>_<PROJECT-NAME>.txt".+Now you are in that mode, now just click CBF -> OK, terrain builder file is created in **ArmA 3 root directory** and the file name is "<TERRAIN-NAME>_<PROJECT-NAME>.txt".
  
 Now you can import this file into terrain builder. Now you can import this file into terrain builder.
 +
 +When you export from X-Cam, select absolute. Then in Terrain Builder do file import -> objects and select absolute there as well. Don't drag and drop your file into terrain builder, as I think it defaults to relative height.
  
  
arma3/terrain/x-cam.1722636288.txt.gz · Last modified: 2024/08/02 22:04 by snakeman