arma3:terrain:water-color
Differences
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arma3:terrain:water-color [2017/09/01 06:06] – created initial page. snakeman | arma3:terrain:water-color [2024/08/02 21:59] (current) – links added. snakeman | ||
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- | ====== Water Colors for Depth ====== | + | ====== |
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ArmA 3 water colors for depth, how deep your ocean have to be in order it to be "dark blue" etc. | ArmA 3 water colors for depth, how deep your ocean have to be in order it to be "dark blue" etc. | ||
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The blue tint looks odd and annoying, if any way possible you should avoid elevations between 0m up to 4m maybe even 5m. This of course is a problem on real world data terrains where often the elevations are even below sea level. | The blue tint looks odd and annoying, if any way possible you should avoid elevations between 0m up to 4m maybe even 5m. This of course is a problem on real world data terrains where often the elevations are even below sea level. | ||
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arma3/terrain/water-color.1504246005.txt.gz · Last modified: 2017/09/01 06:06 by snakeman