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arma3:terrain:terrain-builder [2024/08/04 18:18] – link added. snakemanarma3:terrain:terrain-builder [2024/08/04 20:16] (current) – sorted links alphabetically. snakeman
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 [[arma3:terrain:terrain-builder|ArmA 3 Terrain Builder]], [[https://www.pmctactical.org/forum/viewtopic.php?f=70&t=23005|ArmA 3 Terrain Builder Support Forum]] [[arma3:terrain:terrain-builder|ArmA 3 Terrain Builder]], [[https://www.pmctactical.org/forum/viewtopic.php?f=70&t=23005|ArmA 3 Terrain Builder Support Forum]]
  
-PMCTODO work in progress, stay tuned. +[[arma3:terrain:terrain-builder:align-objects-to-ground|Align Objects To Ground]]\\ 
- +[[arma3:terrain:terrain-builder:area-tool-target-layer-is-locked|Area Tool Target Layer Is Locked]]\\ 
-[[arma3:terrain:terrain-builder:landgrid-reference-exceeded-the-range|LandGrid reference exceeded the range]]\\ +[[arma3:terrain:terrain-builder:buldozer-and-deleting-objects|Buldozer And Deleting Objects]]\\ 
-[[arma3:terrain:terrain-builder:too-many-objects-in-grid-rectangle-1023|Too many objects in grid rectangle 1023,1023]]\\ +[[arma3:terrain:terrain-builder:buldozer-object-selecting-not-working|Buldozer Object Selecting Not Working]]\\
-[[arma3:terrain:terrain-builder:import-objects-template-library-error|Import Objects Template Library Error]]\\ +
-[[arma3:terrain:terrain-builder:error-bad-texel-mapping-for-surface-mask-image|Error: Bad texel mapping for surface mask image]]\\ +
-[[arma3:terrain:terrain-builder:objects-count-check|Objects Count Check]]\\ +
-[[arma3:terrain:terrain-builder:heightmap-size-8192|Heightmap Size 8192 x 8192]]\\ +
-[[arma3:terrain:terrain-builder:heightmap-ascii-grid-asc|Heightmap ASCII Grid ASC]]\\ +
-[[arma3:terrain:terrain-builder:heightmap-roughness|Heightmap Roughness]]\\+
 [[arma3:terrain:terrain-builder:buldozer-save-heightmap-edits|Buldozer Save Heightmap Edits]]\\ [[arma3:terrain:terrain-builder:buldozer-save-heightmap-edits|Buldozer Save Heightmap Edits]]\\
-[[arma3:terrain:terrain-builder:shape-files|Shape Files]]\\ 
-[[arma3:terrain:terrain-builder:freezes-and-stutter|Freezes and Stutter]]\\ 
-[[arma3:terrain:terrain-builder:export-shapes-as-images|Export Shapes as Images]]\\ 
-[[arma3:terrain:terrain-builder:satellite-mask|Satellite Mask]]\\ 
-[[arma3:terrain:terrain-builder:import-zone-of-imported-data|Import - Zone of Imported Data]]\\ 
 [[arma3:terrain:terrain-builder:delete-stacked-objects|Delete Stacked Objects]]\\ [[arma3:terrain:terrain-builder:delete-stacked-objects|Delete Stacked Objects]]\\
-[[arma3:terrain:terrain-builder:import-satellite-images|Import Satellite Images]]\\ +[[arma3:terrain:terrain-builder:deleting-object-layers|Deleting Object Layers]]\\
-[[arma3:terrain:terrain-builder:object-pitch-roll-scale-and-yaw-randomization|Object Pitch, Roll, Scale and Yaw Randomization]]\\ +
-[[arma3:terrain:terrain-builder:satellite-tiles|Satellite Tiles]]\\ +
-[[arma3:terrain:terrain-builder:project-manager-error|Project Manager Error]]\\ +
-[[arma3:terrain:terrain-builder:importing-objects|Importing Objects]]\\ +
-[[arma3:terrain:terrain-builder:template-library|Template Library]]\\+
 [[arma3:terrain:terrain-builder:directories-and-files|Directories and Files]]\\ [[arma3:terrain:terrain-builder:directories-and-files|Directories and Files]]\\
-[[arma3:terrain:terrain-builder:rebuild-terrain-greyed-out|Rebuild Terrain Greyed Out]]\\ +[[arma3:terrain:terrain-builder:error-bad-texel-mapping-for-surface-mask-image|Error: Bad texel mapping for surface mask image]]\\ 
-[[arma3:terrain:terrain-builder:keypoints|Keypoints]]\\+[[arma3:terrain:terrain-builder:export-imagery|Export Imagery]]\\ 
 +[[arma3:terrain:terrain-builder:export-shapes-as-images|Export Shapes as Images]]\\ 
 +[[arma3:terrain:terrain-builder:file-format-objects-export|File Format Objects Export]]\\ 
 +[[arma3:terrain:terrain-builder:freezes-and-stutter|Freezes and Stutter]]\\ 
 +[[arma3:terrain:terrain-builder:generate-layers|Generate Layers]]\\ 
 +[[arma3:terrain:terrain-builder:ground-detail-texture-in-game-is-black|Ground Detail Texture In Game Is Black]]\\ 
 +[[arma3:terrain:terrain-builder:heightmap-ascii-grid-asc|Heightmap ASCII Grid ASC]]\\
 [[arma3:terrain:terrain-builder:heightmap-elevation-editing|Heightmap Elevation Editing]]\\ [[arma3:terrain:terrain-builder:heightmap-elevation-editing|Heightmap Elevation Editing]]\\
-[[arma3:terrain:terrain-builder:buldozer-object-selecting-not-working|Buldozer Object Selecting Not Working]]\\ +[[arma3:terrain:terrain-builder:heightmap-highest-elevation|Heightmap Highest Elevation]]\\ 
-[[arma3:terrain:terrain-builder:deleting-object-layers|Deleting Object Layers]]\\ +[[arma3:terrain:terrain-builder:heightmap-import-with-locked-objects-layer|Heightmap Import With Locked Objects Layer]]\\
-[[arma3:terrain:terrain-builder:move-object-to-another-layer|Move Object To Another Layer]]\\+
 [[arma3:terrain:terrain-builder:heightmap-resize|Heightmap Resize]]\\ [[arma3:terrain:terrain-builder:heightmap-resize|Heightmap Resize]]\\
-[[arma3:terrain:terrain-builder:placing-building-objects-with-vertices|Placing Building Objects With Vertices]]\\ +[[arma3:terrain:terrain-builder:heightmap-roughness|Heightmap Roughness]]\\ 
-[[arma3:terrain:terrain-builder:windows-10-compatibility|Windows 10 Compatibility]]\\ +[[arma3:terrain:terrain-builder:heightmap-size-8192|Heightmap Size 8192 x 8192]]\\ 
-[[arma3:terrain:terrain-builder:objects-with-absolute-or-relative-height|Objects With Absolute Or Relative Height]]\\ +[[arma3:terrain:terrain-builder:heightmap-size-tiny|Heightmap Size Tiny]]\\
-[[arma3:terrain:terrain-builder:align-objects-to-ground|Align Objects To Ground]]\\ +
-[[arma3:terrain:terrain-builder:select-too-many-objects|Select Too Many Objects]]\\ +
-[[arma3:terrain:terrain-builder:join-polylines|Join Polylines]]\\ +
-[[arma3:terrain:terrain-builder:file-format-objects-export|File Format Objects Export]]\\ +
-[[arma3:terrain:terrain-builder:invalid-triangulation-polygon|Invalid Triangulation Polygon]]\\+
 [[arma3:terrain:terrain-builder:heightmap-vertice-selection-with-shape|Heightmap Vertice Selection With Shape]]\\ [[arma3:terrain:terrain-builder:heightmap-vertice-selection-with-shape|Heightmap Vertice Selection With Shape]]\\
-[[arma3:terrain:terrain-builder:steam-required|Steam Required]]\\ +[[arma3:terrain:terrain-builder:importing-objects|Importing Objects]]\\
-[[arma3:terrain:terrain-builder:heightmap-highest-elevation|Heightmap Highest Elevation]]\\+
 [[arma3:terrain:terrain-builder:importing-pew-and-wrp-files|Importing PEW and WRP Files]]\\ [[arma3:terrain:terrain-builder:importing-pew-and-wrp-files|Importing PEW and WRP Files]]\\
-[[arma3:terrain:terrain-builder:generate-layers|Generate Layers]]\\ +[[arma3:terrain:terrain-builder:import-objects-template-library-error|Import Objects Template Library Error]]\\ 
-[[arma3:terrain:terrain-builder:area-tool-target-layer-is-locked|Area Tool Target Layer Is Locked]]\\ +[[arma3:terrain:terrain-builder:import-satellite-images|Import Satellite Images]]\\ 
-[[arma3:terrain:terrain-builder:ground-detail-texture-in-game-is-black|Ground Detail Texture In Game Is Black]]\\+[[arma3:terrain:terrain-builder:import-zone-of-imported-data|Import - Zone of Imported Data]]\\ 
 +[[arma3:terrain:terrain-builder:invalid-triangulation-polygon|Invalid Triangulation Polygon]]\\ 
 +[[arma3:terrain:terrain-builder:join-polylines|Join Polylines]]\\ 
 +[[arma3:terrain:terrain-builder:keypoints|Keypoints]]\\ 
 +[[arma3:terrain:terrain-builder:landgrid-reference-exceeded-the-range|LandGrid reference exceeded the range]]\\
 [[arma3:terrain:terrain-builder:log-file|Log File]]\\ [[arma3:terrain:terrain-builder:log-file|Log File]]\\
 [[arma3:terrain:terrain-builder:maplegend-image|mapLegend Image]]\\ [[arma3:terrain:terrain-builder:maplegend-image|mapLegend Image]]\\
-[[arma3:terrain:terrain-builder:heightmap-size-tiny|Heightmap Size Tiny]]\\ +[[arma3:terrain:terrain-builder:move-object-to-another-layer|Move Object To Another Layer]]\\ 
-[[arma3:terrain:terrain-builder:export-imagery|Export Imagery]]\\+[[arma3:terrain:terrain-builder:object-pitch-roll-scale-and-yaw-randomization|Object Pitch, Roll, Scale and Yaw Randomization]]\\ 
 +[[arma3:terrain:terrain-builder:objects-count-check|Objects Count Check]]\\ 
 +[[arma3:terrain:terrain-builder:objects-with-absolute-or-relative-height|Objects With Absolute Or Relative Height]]\\ 
 +[[arma3:terrain:terrain-builder:placing-building-objects-with-vertices|Placing Building Objects With Vertices]]\\
 [[arma3:terrain:terrain-builder:processing-dialog-on-top|Processing Dialog On Top]]\\ [[arma3:terrain:terrain-builder:processing-dialog-on-top|Processing Dialog On Top]]\\
-[[arma3:terrain:terrain-builder:buldozer-and-deleting-objects|Buldozer And Deleting Objects]]\\ +[[arma3:terrain:terrain-builder:project-manager-error|Project Manager Error]]\\ 
-[[arma3:terrain:terrain-builder:heightmap-import-with-locked-objects-layer|Heightmap Import With Locked Objects Layer]]\\+[[arma3:terrain:terrain-builder:rebuild-terrain-greyed-out|Rebuild Terrain Greyed Out]]\\ 
 +[[arma3:terrain:terrain-builder:satellite-mask|Satellite Mask]]\\ 
 +[[arma3:terrain:terrain-builder:satellite-tiles|Satellite Tiles]]\\ 
 +[[arma3:terrain:terrain-builder:select-too-many-objects|Select Too Many Objects]]\\ 
 +[[arma3:terrain:terrain-builder:shape-files|Shape Files]]\\ 
 +[[arma3:terrain:terrain-builder:steam-required|Steam Required]]\\ 
 +[[arma3:terrain:terrain-builder:template-library|Template Library]]\\ 
 +[[arma3:terrain:terrain-builder:too-many-objects-in-grid-rectangle-1023|Too many objects in grid rectangle 1023,1023]]\\ 
 +[[arma3:terrain:terrain-builder:windows-10-compatibility|Windows 10 Compatibility]]\\
  
arma3/terrain/terrain-builder.1722795536.txt.gz · Last modified: 2024/08/04 18:18 by snakeman

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