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arma3:terrain:terrain-builder:heightmap-ascii-grid-asc

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arma3:terrain:terrain-builder:heightmap-ascii-grid-asc [2024/08/04 09:58] – created initial page. snakemanarma3:terrain:terrain-builder:heightmap-ascii-grid-asc [2024/08/04 17:14] (current) – added more tutorial info. snakeman
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 ASCII Grid heightmap file extension is .ASC, for example ''my_cool_heightmap_file.asc'' or so. ASCII Grid heightmap file extension is .ASC, for example ''my_cool_heightmap_file.asc'' or so.
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 +If you import heightmap that is in wrong coordinates for example 0/0 which is default L3DT ASC export coordinates, then you cannot fix the .ASC header and refresh from source because **Terrain Builder does NOT refresh the coordinates**, just the elevation data. In such case you have to adjust the coordinates from the properties dialog.
  
arma3/terrain/terrain-builder/heightmap-ascii-grid-asc.1722765518.txt.gz · Last modified: 2024/08/04 09:58 by snakeman