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arma3:terrain:terrain-builder:directories-and-files

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arma3:terrain:terrain-builder:directories-and-files [2024/08/04 16:09] – added more tutorial info. snakemanarma3:terrain:terrain-builder:directories-and-files [2024/08/04 17:08] (current) – added more tutorial info. snakeman
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 <projectName>.tv4p - main project file\\ <projectName>.tv4p - main project file\\
 <projectName>_001.v4d - Layers manager -> rasters, each in individual _001, _002 etc filename numbering <projectName>_001.v4d - Layers manager -> rasters, each in individual _001, _002 etc filename numbering
 +
 +''source\terrainbuilder\<projectName>_000.v4d'' numbered files are layer manager -> raster layers. If you remove raster layers and add new ones, then they get incremented number in file name like _002, _003 etc.
  
 There are sub dirs called:\\ There are sub dirs called:\\
arma3/terrain/terrain-builder/directories-and-files.1722787759.txt.gz · Last modified: 2024/08/04 16:09 by snakeman