arma3:terrain:terrain-builder:directories-and-files
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arma3:terrain:terrain-builder:directories-and-files [2024/08/04 12:42] – created initial page. snakeman | arma3:terrain:terrain-builder:directories-and-files [2024/08/04 17:08] (current) – added more tutorial info. snakeman | ||
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====== Directories and Files ====== | ====== Directories and Files ====== | ||
- | Your **Terrain Builder Project** should be located in ''< | + | Your **Terrain Builder Project** should be located in ''< |
Dialogs_new.vdat - unknown ???\\ | Dialogs_new.vdat - unknown ???\\ | ||
< | < | ||
< | < | ||
+ | |||
+ | '' | ||
There are sub dirs called:\\ | There are sub dirs called:\\ | ||
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You can copy projectName.Layers and projectName.Shapes directories from other projects when terrain builder is not running, on the next startup the files are loaded and ready to use. | You can copy projectName.Layers and projectName.Shapes directories from other projects when terrain builder is not running, on the next startup the files are loaded and ready to use. | ||
+ | |||
+ | Mapframe properties -> Output root folder, this **directory cannot have '' | ||
arma3/terrain/terrain-builder/directories-and-files.1722775349.txt.gz · Last modified: 2024/08/04 12:42 by snakeman