arma3:terrain:road-shape-mapview-size
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arma3:terrain:road-shape-mapview-size [2019/01/22 20:04] – moved page. snakeman | arma3:terrain:road-shape-mapview-size [2024/08/02 19:06] (current) – links added. snakeman | ||
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====== ArmA 3 Road Shape Mapview Size ====== | ====== ArmA 3 Road Shape Mapview Size ====== | ||
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**Mapview road shape sizes by Ice.** | **Mapview road shape sizes by Ice.** | ||
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Once you get past 6 it seems to turn the orange "main road" white so width is road texture width, an AIpathOffset is in game map width + plus where they drive An to make matters worse, AIpathOffset = 5 would make AI drive middle of a 10 width road. But it also makes you in game map road a thin line. | Once you get past 6 it seems to turn the orange "main road" white so width is road texture width, an AIpathOffset is in game map width + plus where they drive An to make matters worse, AIpathOffset = 5 would make AI drive middle of a 10 width road. But it also makes you in game map road a thin line. | ||
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arma3/terrain/road-shape-mapview-size.1548187491.txt.gz · Last modified: 2019/01/22 20:04 by snakeman