arma3:terrain:qgis-real-world-data
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| arma3:terrain:qgis-real-world-data [2017/02/07 09:55] – moved bunch of stuff to their own pages. snakeman | arma3:terrain:qgis-real-world-data [2024/08/02 18:54] (current) – links added. snakeman | ||
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| - | ====== Real World Data using QGIS ====== | + | ====== |
| - | How to get real world data through QGIS into terrain builder and arma3. See our main [[arma3: | + | [[https:// |
| - | + | How to get real world data through | |
| - | ====== Disclaimer WIP ====== | + | |
| - | + | ||
| - | This QGIS page is work in progress, **this is not a complete tutorial**. Please | + | |
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| * satellite mask | * satellite mask | ||
| * < | * < | ||
| - | * vegetation | + | * <del>vegetation</ |
| And process these through [[http:// | And process these through [[http:// | ||
| - | |||
| - | **I do not know if all of the above is possible, terrain is but mask? vegetation? No idea yet, I'm learning one step at the time.** | ||
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| You can click the X button in layer panel on each layer to turn them on/off. | You can click the X button in layer panel on each layer to turn them on/off. | ||
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| + | You should download [[http:// | ||
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| You should download [[arma3: | You should download [[arma3: | ||
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| - | ====== QGIS Print Composer ====== | ||
| - | |||
| - | Print Composer will save an image of your current view. | ||
| - | |||
| - | Open it by Project -> new print composer, or use CTRL-P | ||
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| - | Make it a square pare size, for example 100mm x 100mm. | ||
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| - | Select layout -> add map, drag a box around the white area. | ||
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| - | The view should look like your current QGIS main view, hide/show layers to get the view you want like google satellite. | ||
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| - | Item properties -> extents, no idea what to do with those :) | ||
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| - | FinCenturion: | ||
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| - | FinCenturion: | ||
| - | FinCenturion: | ||
| - | FinCenturion: | ||
| - | FinCenturion: | ||
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| - | To save the image use composer -> export as image | ||
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| - | ====== | + | ====== |
| - | + | ||
| - | **QGIS** | + | |
| - | + | ||
| - | [4:09 PM] NigeyS: oo reproject and transform... yeah thats gonna give me a headache\\ | + | |
| - | [4:19 PM] FinCenturion: | + | |
| - | [4:19 PM] FinCenturion: | + | |
| - | [4:20 PM] NigeyS: atm i just need to get it into photoshop for the layer mask\\ | + | |
| - | [4:21 PM] FinCenturion: | + | |
| - | [4:22 PM] FinCenturion: | + | |
| - | [4:22 PM] FinCenturion: | + | |
| - | [4:22 PM] FinCenturion: | + | |
| - | [4:23 PM] FinCenturion: | + | |
| - | [4:23 PM] FinCenturion: | + | |
| - | [4:24 PM] FinCenturion: | + | |
| - | [4:24 PM] FinCenturion: | + | |
| - | [4:25 PM] FinCenturion: | + | |
| - | [4:26 PM] NigeyS: that' | + | |
| + | OSM place names data sometimes comes with different order for the fields, this will break up PMC OSM Places CSV2HPP tool. You can fix this in QGIS by using " | ||
| - | ====== Open Questions ====== | + | In processing toolbox search for " |
| - | Snake Man: ok when you choose area of terrain you want to download, do you just get " | + | When reorder is OK then just click run button and it creates refactored layer with the new reordered fields. |
| - | Answer: for global mapper you just get bulk data and cut it there, no idea if this is possible in QGIS... | ||
arma3/terrain/qgis-real-world-data.1486461346.txt.gz · Last modified: 2017/02/07 09:55 by snakeman
