arma3:terrain:pgw-world-file
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| arma3:terrain:pgw-world-file [2020/01/01 06:38] – added note about shapes to image. snakeman | arma3:terrain:pgw-world-file [2024/07/26 04:44] (current) – link added. snakeman | ||
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| ====== PGW World File ====== | ====== PGW World File ====== | ||
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| + | [[https:// | ||
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| + | See also [[arma3: | ||
| **2020-01-01** | **2020-01-01** | ||
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| First and fourth lines is meters per pixel (dunno why fourth is negative), last two lines are the terrain builder coordinates. | First and fourth lines is meters per pixel (dunno why fourth is negative), last two lines are the terrain builder coordinates. | ||
| - | You can also create PGW files manually in proper text editor for example if you import L3DT or other source satellite tiles. | + | You can also create PGW files manually in proper text editor for example if you import |
| // | // | ||
| Terrain builder writes PGW file when exporting shapes to imagery. | Terrain builder writes PGW file when exporting shapes to imagery. | ||
arma3/terrain/pgw-world-file.1577860720.txt.gz · Last modified: 2020/01/01 06:38 by snakeman
