PMC websites shut down September 13th 2025 unless yearly web hosting fees are paid. Please Support PMC to help keep these websites online.

Enjoyed or found this pages content useful, please Support PMC to help me keep this web page online beyond september 13th 2025 when yearly web hosting fees are due.

User Tools

Site Tools


arma3:terrain:making-roads-in-terrain-builder

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
arma3:terrain:making-roads-in-terrain-builder [2016/12/27 13:26] – removed order value from roadslib.cfg file. snakemanarma3:terrain:making-roads-in-terrain-builder [2024/08/02 18:40] (current) – links added. snakeman
Line 1: Line 1:
 ====== ArmA 3 Making Roads In Terrain Builder ====== ====== ArmA 3 Making Roads In Terrain Builder ======
 +
 +[[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]]
  
 **ArmA 3 Making Roads In Terrain Builder** by granQ **ArmA 3 Making Roads In Terrain Builder** by granQ
Line 12: Line 14:
 North: 0 North: 0
  
-{{ http://pmc.editing.wiki/images/terrain-builder-making-roads-mapframe-properties.jpg }}+{{ https://pmc.editing.wiki/images/terrain-builder-making-roads-mapframe-properties.jpg }}
  
 No matter where your island is located, it needs to have these values. Don't worry about sun position and similar as that is controlled by the config. No matter where your island is located, it needs to have these values. Don't worry about sun position and similar as that is controlled by the config.
Line 22: Line 24:
 **Add polyline** = This tool we can click on the map to make our roads. **Add polyline** = This tool we can click on the map to make our roads.
  
-{{ http://pmc.editing.wiki/images/terrain-builder-making-roads-shapes.jpg }}+{{ https://pmc.editing.wiki/images/terrain-builder-making-roads-shapes.jpg }}
  
 Now we are ready, I will not import my roads from some database but "paint them" myself as my island is fictional. Personally I load up the satellite and start tracing. Now we are ready, I will not import my roads from some database but "paint them" myself as my island is fictional. Personally I load up the satellite and start tracing.
Line 34: Line 36:
 Select **Database properties** Select **Database properties**
  
-{{ http://pmc.editing.wiki/images/terrain-builder-making-roads-database_properties.jpg }}+{{ https://pmc.editing.wiki/images/terrain-builder-making-roads-database_properties.jpg }}
  
 Click on New and name it **ID** and **Integer**. Click on New and name it **ID** and **Integer**.
Line 40: Line 42:
 Now select all the rows, and use the "autofil". Type in 1. Now select all the rows, and use the "autofil". Type in 1.
  
-{{ http://pmc.editing.wiki/images/terrain-builder-making-roads-database.jpg }}+{{ https://pmc.editing.wiki/images/terrain-builder-making-roads-database.jpg }}
  
 Last thing to do is to export our roads to shape files. Last thing to do is to export our roads to shape files.
Line 48: Line 50:
 File ->Export -> Shapes... File ->Export -> Shapes...
  
-{{ http://pmc.editing.wiki/images/terrain-builder-making-roads-export.jpg }}+{{ https://pmc.editing.wiki/images/terrain-builder-making-roads-export.jpg }}
  
 My path is: sfp_roso_c\roads\roads.shp My path is: sfp_roso_c\roads\roads.shp
Line 71: Line 73:
  mainMat = "a3\roads_f\roads_ae\data\surf_roadtarmac_main_road.rvmat";  mainMat = "a3\roads_f\roads_ae\data\surf_roadtarmac_main_road.rvmat";
  map = "road";  map = "road";
 + AIpathOffset = 0;
  };  };
  class Road0002  class Road0002
Line 131: Line 134:
  
 YES / is used. It isn't a typo, the path should be with /. YES / is used. It isn't a typo, the path should be with /.
 +
 +BTW if you are using Lappihuan's Buldozer Tools, then edit the roads path to p:\scripts\userconfig.sqf (example is included in the SQF).
  
  
Line 142: Line 147:
 </code> </code>
 All done! All done!
 +
arma3/terrain/making-roads-in-terrain-builder.1482845213.txt.gz · Last modified: 2016/12/27 13:26 (external edit)