arma3:terrain:large-terrain-limits
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arma3:terrain:large-terrain-limits [2019/01/25 14:11] – added latest testing results. snakeman | arma3:terrain:large-terrain-limits [2024/08/02 18:35] (current) – links added. snakeman | ||
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====== ArmA 3 Large Terrain Limits ====== | ====== ArmA 3 Large Terrain Limits ====== | ||
- | See [[arma2: | + | [[https:// |
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+ | See [[arma2: | ||
^ Kilometer ^ Grid Size ^ Cell Size ^ Satellite Resolution ^ Satellite Tile Size ^ Texture Layer Size ^ Object Count ^ Result ^ | ^ Kilometer ^ Grid Size ^ Cell Size ^ Satellite Resolution ^ Satellite Tile Size ^ Texture Layer Size ^ Object Count ^ Result ^ | ||
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2019-01-25 You can find 64bit binarize from the arma3 steam tools, it is required for binarizing terrains with roughly over 6 - 6.5 million objects. | 2019-01-25 You can find 64bit binarize from the arma3 steam tools, it is required for binarizing terrains with roughly over 6 - 6.5 million objects. | ||
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arma3/terrain/large-terrain-limits.1548425504.txt.gz · Last modified: 2019/01/25 14:11 by snakeman