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arma3:terrain:import-satellite-in-smaller-tiles [2018/05/14 13:35] – 81920 res with 2m/px scale added. snakemanarma3:terrain:import-satellite-in-smaller-tiles [2024/08/02 17:59] (current) – links added. snakeman
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-====== Import Satellite As Smaller Tiles ======+====== ArmA 3 Import Satellite As Smaller Tiles ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]]
  
 **Howto use ArmA 3 Terrain Builder to import huge monster satellite texture / mask in smaller sized tile images.** **Howto use ArmA 3 Terrain Builder to import huge monster satellite texture / mask in smaller sized tile images.**
Line 178: Line 180:
 F row6 northing: 51200, F row6 northing: 51200,
 G row7 northing: 25600, G row7 northing: 25600,
 +H row8 northing: 0,
 +
 +204800 res satellite 8 x 8 TILE size 25600 (2m/px)
 +A row1 northing: 358400, easting tile 2: 251200, 3: 302400, 4: 353600, 5: 404800, 6: 456000, 7: 507200, 8: 558400,
 +B row2 northing: 307200,
 +C row3 northing: 256000,
 +D row4 northing: 204800,
 +E row5 northing: 153600,
 +F row6 northing: 102400,
 +G row7 northing: 51200,
 H row8 northing: 0, H row8 northing: 0,
 </code> </code>
 See also [[arma3:terrain:real-world-data-global-mapper#large_satellite_textures|Large Satellite Tiles]]. See also [[arma3:terrain:real-world-data-global-mapper#large_satellite_textures|Large Satellite Tiles]].
 +
arma3/terrain/import-satellite-in-smaller-tiles.1526304909.txt.gz · Last modified: 2018/05/14 13:35 by snakeman