arma3:terrain:global-mapper-ocean-srtm-depth
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arma3:terrain:global-mapper-ocean-srtm-depth [2018/02/02 07:57] – created initial page. snakeman | arma3:terrain:global-mapper-ocean-srtm-depth [2024/08/02 17:48] (current) – links added. snakeman | ||
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- | ====== Global Mapper Ocean SRTM to -50m ====== | + | ====== |
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+ | [[https:// | ||
**Problem: SRTM ocean depth is 0 meters, however this is not water in arma3, how can I make my ocean deeper?** | **Problem: SRTM ocean depth is 0 meters, however this is not water in arma3, how can I make my ocean deeper?** | ||
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Use like openstreetmap or world street map as your guide where the ocean is. Now create area feature (draw shape, ie polygon) for your ocean. | Use like openstreetmap or world street map as your guide where the ocean is. Now create area feature (draw shape, ie polygon) for your ocean. | ||
- | This does not have to be very accurate because we have to do some cleanup in L3DT (or buldozer?) anyways, of course its less work in there the more accurate you draw this area feature. | + | Another options is to use terrain builder to draw the shape for oceans according to satellite texture but this of course means you already have satellite texture in terrain builder. Terrain builder is much faster to use as global mapper is slow and stutters so much is a pain. |
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+ | This does not have to be very accurate because we have to do some cleanup in [[tools: | ||
It might be good idea to save it as new layer to keep things organized. | It might be good idea to save it as new layer to keep things organized. | ||
- | Select your new ocean layer, RMB -> edit - edit area feature. In feature attributes box click Add button, give attribute name " | + | Select your new ocean layer and ocean shape, RMB -> edit - edit area feature. In feature attributes box click Add button, give attribute name " |
- | Again with new ocean layer selected click RMB -> advanced feature creation options -> terrain - create/ | + | You can assign different elevation height value to every shape, this means you can make shallower area near the coast and deeper in the ocean far away from the coast, assuming you want to create two or more shapes to your ocean / water. |
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+ | Again with new ocean layer AND all the ocean shapes | ||
Now you see elevation grid creation options dialog. First lets call this layer like " | Now you see elevation grid creation options dialog. First lets call this layer like " | ||
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Have SRTM online source loaded with " | Have SRTM online source loaded with " | ||
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arma3/terrain/global-mapper-ocean-srtm-depth.1517558277.txt.gz · Last modified: 2018/02/02 07:57 by snakeman