arma3:terrain:error-too-many-virtual-blocks-requested
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arma3:terrain:error-too-many-virtual-blocks-requested [2019/01/22 11:36] – added too many addons header. snakeman | arma3:terrain:error-too-many-virtual-blocks-requested [2024/08/02 17:42] (current) – links added. snakeman | ||
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- | ====== Too Many Virtual Blocks Requested ====== | + | ====== |
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+ | **2020-10-28** Note: seems like arma3 v2.0 update has fixed this issue as at least we can load much more roads.shp features without a crash (tested with 19,212 so far). Please report back to us if you are still getting this crash described below. | ||
When you get arma3_x64.exe crash with **too many virtual blocks requested** it means (most likely) that you have too many roads in the shapefile. | When you get arma3_x64.exe crash with **too many virtual blocks requested** it means (most likely) that you have too many roads in the shapefile. | ||
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**Conclusion: | **Conclusion: | ||
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arma3/terrain/error-too-many-virtual-blocks-requested.1548156981.txt.gz · Last modified: 2019/01/22 11:36 by snakeman