arma3:terrain:cfgsurfaces
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arma3:terrain:cfgsurfaces [2017/10/08 15:52] – added property value reference. snakeman | arma3:terrain:cfgsurfaces [2024/08/02 17:08] (current) – links added. snakeman | ||
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====== ArmA 3 CfgSurfaces ====== | ====== ArmA 3 CfgSurfaces ====== | ||
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cfgSurfaces adds clutter configuration for ground detail texture (GDT) file names in the data\ directory. We also configure how rough the terrain is, what sound is played when driving/ | cfgSurfaces adds clutter configuration for ground detail texture (GDT) file names in the data\ directory. We also configure how rough the terrain is, what sound is played when driving/ | ||
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===== maxClutterColoringCoef ===== | ===== maxClutterColoringCoef ===== | ||
- | Float: Defines the maximum speed coefficient on that surface | + | Float: Defines the color coefficient on that surface |
<code cpp> | <code cpp> | ||
maxClutterColoringCoef = 1.35; // Used by GdtStratisConcrete | maxClutterColoringCoef = 1.35; // Used by GdtStratisConcrete | ||
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See also [[clutter-buldozer-and-you# | See also [[clutter-buldozer-and-you# | ||
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arma3/terrain/cfgsurfaces.1507477954.txt.gz · Last modified: 2017/10/08 15:52 by snakeman