User Tools

Site Tools


arma3:scripting:detect-dedicated-server-or-headless-client

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

arma3:scripting:detect-dedicated-server-or-headless-client [2018/02/01 13:41] – created initial page. snakemanarma3:scripting:detect-dedicated-server-or-headless-client [2024/08/02 16:23] (current) – links added. snakeman
Line 1: Line 1:
-====== Howto Detect Dedicated Server or Headless Client ======+====== ArmA 3 HOWTO Detect Dedicated Server or Headless Client ======
  
-arma2 and arma3 has nice feature to check for locality.+[[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]] 
 + 
 +[[:arma2|ArmA 2]] and ArmA 3 has nice feature to check for locality.
  
 Detect dedicated server or headless client: Detect dedicated server or headless client:
Line 8: Line 10:
 if (!hasInterface) exitWith {}; if (!hasInterface) exitWith {};
 </code> </code>
 +
arma3/scripting/detect-dedicated-server-or-headless-client.1517492477.txt.gz · Last modified: 2018/02/01 13:41 by snakeman