PMC websites shut down September 13th 2025 unless yearly web hosting fees are paid. Please Support PMC to help keep these websites online.

Enjoyed or found this pages content useful, please Support PMC to help me keep this web page online beyond september 13th 2025 when yearly web hosting fees are due.

User Tools

Site Tools


arma3:missions:group-name-call-sign

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

arma3:missions:group-name-call-sign [2018/02/01 13:32] – created initial page. snakemanarma3:missions:group-name-call-sign [2024/08/02 15:50] (current) – links added. snakeman
Line 1: Line 1:
-====== Group Name / Call Sign ======+====== ArmA 3 Group Name / Call Sign ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]]
  
 You can have unique radio call signs or group names for your units / groups. You can have unique radio call signs or group names for your units / groups.
Line 23: Line 25:
  
 Would have been nice to have virtual entity as custom HQ call sign, but now you must add single unit for that side you want to create it. Would have been nice to have virtual entity as custom HQ call sign, but now you must add single unit for that side you want to create it.
 +
arma3/missions/group-name-call-sign.1517491951.txt.gz · Last modified: 2018/02/01 13:32 by snakeman