arma3:heightmap-terrain-builder-and-wilbur
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| arma3:heightmap-terrain-builder-and-wilbur [2019/01/22 12:07] – created initial page. snakeman | arma3:heightmap-terrain-builder-and-wilbur [2019/01/22 20:05] (current) – moved page. snakeman | ||
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| - | ====== Heightmap Terrain Builder and Wilbur ====== | ||
| - | Wilbur has particularly bad import options, there are tons of them, just none happen to be ASCII Grid (ASC). | ||
| - | |||
| - | **Terrain builder -> Wilbur:** | ||
| - | - terrain builder export heightmap to ASC | ||
| - | - L3DT import ASC | ||
| - | - L3DT export HFZ (L3DT) | ||
| - | - Wilbur load HFZ | ||
| - | |||
| - | **Wilbur -> terrain builder:** | ||
| - | - Wilbur export lat/lon txt | ||
| - | - rename txt to XYZ | ||
| - | - Terrain builder import XYZ | ||
| - | |||
| - | Or the longer route without renaming, export HFZ, import to L3DT, L3DT export ASC, terrain builder import ASC. | ||
arma3/heightmap-terrain-builder-and-wilbur.1548158878.txt.gz · Last modified: 2019/01/22 12:07 by snakeman
