arma3:config:muzzle-flash-animation
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arma3:config:muzzle-flash-animation [2016/08/29 09:30] – created muzzle-flash-animation initial page. snakeman | arma3:config:muzzle-flash-animation [2024/08/02 15:03] (current) – links added. snakeman | ||
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====== ArmA 3 Muzzle Flash Animation ====== | ====== ArmA 3 Muzzle Flash Animation ====== | ||
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Both are named zasleh for the selectionFireAnim in the turret' | Both are named zasleh for the selectionFireAnim in the turret' | ||
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The vehicle has a custom muzzle source based on the reload animation source. I suppose you could do the same on a weapon with source = reload; using hidevalue and unhidevalue. It works on vehicles with hidevalue = 1; but I think the reload source on vehicles runs backwards compared to what it does on weapons. | The vehicle has a custom muzzle source based on the reload animation source. I suppose you could do the same on a weapon with source = reload; using hidevalue and unhidevalue. It works on vehicles with hidevalue = 1; but I think the reload source on vehicles runs backwards compared to what it does on weapons. | ||
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arma3/config/muzzle-flash-animation.1472463013.txt.gz · Last modified: 2016/08/29 09:30 (external edit)