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arma3:config:mod.cpp

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arma3:config:mod.cpp [2018/08/18 03:09] – added recommended image sizes. snakemanarma3:config:mod.cpp [2024/08/02 15:02] (current) – links added. snakeman
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 ====== ArmA 3 Mod.cpp ====== ====== ArmA 3 Mod.cpp ======
 +
 +[[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]]
  
 Mod.cpp is file in your addon root directory, not <MyAddon>\Addons\ but in the <MyAddon>\ root dir. This file sets up how your mod is shown in-game ArmA 3. Mod.cpp is file in your addon root directory, not <MyAddon>\Addons\ but in the <MyAddon>\ root dir. This file sets up how your mod is shown in-game ArmA 3.
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   * LogoSmall: 64x64   * LogoSmall: 64x64
   * Picture: 2048x1024   * Picture: 2048x1024
 +
 +**2020-01-01**
 +
 +Old Man DLC was distributed in addon pbo format, mod.cpp included:
 +<code cpp>
 +dir="Oldman";
 +nameShort="Old Man";
 +</code>
 +
arma3/config/mod.cpp.1534561768.txt.gz · Last modified: 2018/08/18 03:09 by snakeman