User Tools

Site Tools


arma3:bis-example-character-model

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
arma3:bis-example-character-model [2016/11/15 07:56] – switched tactical.nekromantix.com to www.pmctactical.org domain. snakemanarma3:bis-example-character-model [2024/08/03 11:50] (current) – links added. snakeman
Line 1: Line 1:
-====== ArmA 3 BIS Example Character Model ======+====== ArmA 3 bis Example Character Model ======
  
-ArmA 3 BIS Example Character MLOD/P3DM Model.+[[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]]
  
-Download from [[http://www.pmctactical.org/arma3/downloads.php|PMC Tactical ArmA 3 Downloads]] page.+ArmA 3 bis Example Character MLOD/P3DM Model.
  
 +Download using steam ArmA 3 sample models.
  
-====== Creating Arma characters from scratch ======+ 
 +====== Creating ArmA Characters From Scratch ======
  
 **Part 1: character creation in 3dsmax** **Part 1: character creation in 3dsmax**
Line 49: Line 51:
  
  
-====== Porting existing Arma characters into Arma 3 ======+====== Porting Existing ArmA Characters Into ArmA 3 ======
  
 This is for experienced people who already know how to create a character for Arma 2, and have their models ready in unbinarized p3d format. Unfortunately, binarized p3d models, like Arma 2 addons content, cannot be converted for Arma 3 This is for experienced people who already know how to create a character for Arma 2, and have their models ready in unbinarized p3d format. Unfortunately, binarized p3d models, like Arma 2 addons content, cannot be converted for Arma 3
Line 62: Line 64:
  
  
-====== Making vestshelmetsbackpacks and glasses ======+====== Making VestsHelmetsBackpacks And Glasses ======
  
 the procedure is the same as for actual characters, except these accessories are much simpler - they lack all of those proxies and special LODs. the procedure is the same as for actual characters, except these accessories are much simpler - they lack all of those proxies and special LODs.
Line 75: Line 77:
  
  
-====== Getting it all in the game ======+====== Character Textures ====== 
 + 
 +**2019-11-28**
  
-COMING SOON PMCTODO+A3_character_example.p3d has hl_white_bald_muscular_co.tga texture. You can find the texture from a3\characters_f\Heads\Data\hl_white_bald_co.paa
  
-  - meanwhile check Mondkalb's example character addon structure and configs, and try to mimic its structure. (or overwrite his models if you are afraid of touching config files) 
-  - some knowledge can be found here (most still applies in A3)Configuration of Arma1 soldier 
-  - pack the addon using this info 
arma3/bis-example-character-model.1479196565.txt.gz · Last modified: 2016/11/15 07:56 by snakeman

Except where otherwise noted, content on this wiki is licensed under the following license: CC Attribution-Share Alike 4.0 International
CC Attribution-Share Alike 4.0 International Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki

All PMC web site download services are temporarily suspended until web site yearly fees have been recovered, want to download addons/mods? Then Support PMC.

If you are grateful for all the work PMC has done in the past 25 years, use Support PMC page.