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arma3:bis-example-character-model [2016/11/15 07:56] – switched tactical.nekromantix.com to www.pmctactical.org domain. snakemanarma3:bis-example-character-model [2024/08/03 11:50] (current) – links added. snakeman
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-====== ArmA 3 BIS Example Character Model ======+====== ArmA 3 bis Example Character Model ======
  
-ArmA 3 BIS Example Character MLOD/P3DM Model.+[[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]]
  
-Download from [[http://www.pmctactical.org/arma3/downloads.php|PMC Tactical ArmA 3 Downloads]] page.+ArmA 3 bis Example Character MLOD/P3DM Model.
  
 +Download using steam ArmA 3 sample models.
  
-====== Creating Arma characters from scratch ======+ 
 +====== Creating ArmA Characters From Scratch ======
  
 **Part 1: character creation in 3dsmax** **Part 1: character creation in 3dsmax**
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-====== Porting existing Arma characters into Arma 3 ======+====== Porting Existing ArmA Characters Into ArmA 3 ======
  
 This is for experienced people who already know how to create a character for Arma 2, and have their models ready in unbinarized p3d format. Unfortunately, binarized p3d models, like Arma 2 addons content, cannot be converted for Arma 3 This is for experienced people who already know how to create a character for Arma 2, and have their models ready in unbinarized p3d format. Unfortunately, binarized p3d models, like Arma 2 addons content, cannot be converted for Arma 3
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-====== Making vestshelmetsbackpacks and glasses ======+====== Making VestsHelmetsBackpacks And Glasses ======
  
 the procedure is the same as for actual characters, except these accessories are much simpler - they lack all of those proxies and special LODs. the procedure is the same as for actual characters, except these accessories are much simpler - they lack all of those proxies and special LODs.
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-====== Getting it all in the game ======+====== Character Textures ====== 
 + 
 +**2019-11-28**
  
-COMING SOON PMCTODO+A3_character_example.p3d has hl_white_bald_muscular_co.tga texture. You can find the texture from a3\characters_f\Heads\Data\hl_white_bald_co.paa
  
-  - meanwhile check Mondkalb's example character addon structure and configs, and try to mimic its structure. (or overwrite his models if you are afraid of touching config files) 
-  - some knowledge can be found here (most still applies in A3)Configuration of Arma1 soldier 
-  - pack the addon using this info 
arma3/bis-example-character-model.1479196565.txt.gz · Last modified: 2016/11/15 07:56 by snakeman