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arma3:alwarren-weapon-collimator-sights

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arma3:alwarren-weapon-collimator-sights [2017/10/06 19:29] – http to https switch. snakemanarma3:alwarren-weapon-collimator-sights [2024/08/03 11:41] (current) – links added. snakeman
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 ====== ArmA 3 Weapon Collimator Sights ====== ====== ArmA 3 Weapon Collimator Sights ======
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 +[[https://www.pmctactical.org/forum/viewforum.php?f=68|ArmA 3 Forum]], [[:arma3|ArmA 3]], [[arma3:config|ArmA 3 Config]], [[arma3:missions|ArmA 3 Missions]], [[arma3:modeling|ArmA 3 3D Modeling]], [[arma3:scripting|ArmA 3 Scripting]], [[arma3:terrain|ArmA 3 Terrain]], [[arma3:texturing|ArmA 3 Texturing]], [[arma3:tools|ArmA 3 Tools]]
  
 **ArmA 3 Weapon Collimator Sights Tutorial** by Alwarren **ArmA 3 Weapon Collimator Sights Tutorial** by Alwarren
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 Pack your addon normally, for example with BinPBO. You're done. Really, there isn't anything more to do. Put your sight on a weapon, and observe the behavior in ArmA 3. You might need to tweak the size and/or material settings of the reticule to make it appear satisfactory. Pack your addon normally, for example with BinPBO. You're done. Really, there isn't anything more to do. Put your sight on a weapon, and observe the behavior in ArmA 3. You might need to tweak the size and/or material settings of the reticule to make it appear satisfactory.
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arma3/alwarren-weapon-collimator-sights.1507318168.txt.gz · Last modified: 2017/10/06 19:29 by snakeman