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arma2:tools:sound_tools_manual

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arma2:tools:sound_tools_manual [2024/08/02 11:53] (current) – links added. snakeman
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 +====== ArmA 2 Sound Tools Manual ======
 +
 +[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]]
 +
 +**WaveToLip**
 +
 +WaveToLip is an application that generates a lip files (*.lip) from wav, ogg or wss audio files supported by Bohemia Interactive Studio's engine. A lip file accompanies a sound file meant for spoken words in a mission. The file lip-syncs the month of the charter to the spoken words in a sound file. It shares the same name of the sound file and must be in the same folder.
 +
 +Example:
 +<code>
 +talking1.ogg
 +talking1.lip
 +
 +talking2.ogg
 +talking2.lip
 +</code>
 +
 +ogg files are actually sound files encoded with the Ogg Vorbis codec developed by [[http://www.vorbis.com/|Xiphophorus]] software.
 +
 +wss files are proprietary BI sound files created by WaveToSSS. Wss files are optimal for the engine except a long audio that needs to be streamed - for that ogg format is best.
 +
 +To use, simply drag a 16-bit mono aduio file into the WaveToLip.exe. It will then generate the lip file to the same directory/folder as the source audio files.
 +
 +Tip:
 +
 +Add a short-cut of the WavToLip program to Windows Send To folder (C:\Documents and Settings\<your user name>\SendTo ). This will let you simply right click on a supported audio file wav and select "send to" and WaveToLip.
 +
 +**WaveToSSS**
 +
 +It can play wav, wss or ogg files or directory (wave2sss -play <directory> ). It can also convert wav file to wss.