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arma2:tools:israp [2010/07/16 08:02] – created israp initial page. snakemanarma2:tools:israp [2024/08/02 11:28] (current) – links added. snakeman
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-====== isRap ======+====== ArmA 2 isRap ======
  
-isRap can be used (using the accompanying batch files) to check entire folder(s) for the presence of binarised (rap) files.+[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]]
  
-When creating terrains eg for ArmA, the BIS tools scream if they encounter a binarised rvmat file.+isRap can be used (using the accompanying batch files) to check entire folder(s) for the presence of binarized (rap) files. 
 + 
 +When creating terrains eg for ArmA, the BIS tools scream if they encounter a binarized rvmat file.
 <code> <code>
 No entry 'C:\Tools\BinMake\binarize\bin\config.cpp/RscDisplayLoading/Variants/Loading_East1.idd'. No entry 'C:\Tools\BinMake\binarize\bin\config.cpp/RscDisplayLoading/Variants/Loading_East1.idd'.
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 Note that you can drag and drop a folder onto the bat file. Note that you can drag and drop a folder onto the bat file.
  
-Requires DePbo.dll - Check [[http://dev-heaven.net/projects/mikero-pbodll|Mikero tools homepage]] in Dev-Heaven.+Requires DePbo.dll - Check [[http://dev.withsix.com/projects/mikero-pbodll/files|Mikero tools homepage]] in Dev-Heaven. 
arma2/tools/israp.1279267322.txt.gz · Last modified: 2010/07/16 08:02 by snakeman