arma2:texturing:setobjecttexture
Differences
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arma2:texturing:setobjecttexture [2009/06/20 07:55] – created setobjecttexture initial page. snakeman | arma2:texturing:setobjecttexture [2024/08/02 10:36] (current) – links added. snakeman | ||
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- | ====== setObjectTexture ====== | + | ====== |
- | BIS have defined the main exterior texture of many of the vehicles. This way they wont need multiple P3D Model files of the same thing, just different texture paths. However doing this it also benefits those looking into retexturing | + | [[https:// |
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+ | bis have defined the main exterior texture of many of the vehicles. This way they wont need multiple P3D Model files of the same thing, just different texture paths. However doing this it also benefits those looking into re-texturing | ||
Benefits? What are ' | Benefits? What are ' | ||
- | The benefits are that you wont need to know any addon or config skills if you want a simple | + | The benefits are that you wont need to know any addon or config skills if you want a simple |
- | If you want to release a retexture | + | If you want to release a re-texture |
How does it work? | How does it work? | ||
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</ | </ | ||
- | That's it! That's all the code you need to retexture | + | That's it! That's all the code you need to re-texture |
The texture file name is simply the texture in your mission folder. If it is in the same folder as the mission.sqm, | The texture file name is simply the texture in your mission folder. If it is in the same folder as the mission.sqm, | ||
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I've made a list of mainly the cars, and done a quick check on the armored/ | I've made a list of mainly the cars, and done a quick check on the armored/ | ||
- | * BM-21 Grad (Partially, the front cab changed textures but others didn't change maybe changing the 0 to a 1 in the setObjectTexture code might allow this as well as the other partial | + | * BM-21 Grad (Partially, the front cab changed textures but others didn't change maybe changing the 0 to a 1 in the setObjectTexture code might allow this as well as the other partial |
* Bus | * Bus | ||
* Car (White) | * Car (White) | ||
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This tip was posted by JasonO. | This tip was posted by JasonO. | ||
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arma2/texturing/setobjecttexture.1245484523.txt.gz · Last modified: 2009/06/20 07:55 (external edit)