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arma2:texturing:buildings_analyze [2011/07/01 06:38] – created buildings_analyze initial page. snakemanarma2:texturing:buildings_analyze [2024/08/02 10:23] (current) – links added. snakeman
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-====== Buildings Analyze ======+====== ArmA 2 Buildings Analyze ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]]
  
 Buildings Analyze, texture wise, how are houses UV mapped and textured? Buildings Analyze, texture wise, how are houses UV mapped and textured?
  
  
-====== User made models ======+====== User Made Models ======
  
-[[http://forums.bistudio.com/member.php?u=34750|MehMan]] did many of Opteryx textures.+MehMan did many of Opteryx textures.
  
 opxbuildings\data: opxbuildings\data:
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-====== ArmA 2 Operation Arrowhead models ======+====== ArmA 2 Operation Arrowhead Models ======
  
 misc_e\WF\Data: misc_e\WF\Data:
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 signs_e\SignC\Data: signs_e\SignC\Data:
   * Uses all town names in same texture   * Uses all town names in same texture
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arma2/texturing/buildings_analyze.1309502302.txt.gz · Last modified: 2011/07/01 06:38 by snakeman