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arma2:terrain:terrain-design [2016/12/30 21:53] – removed obsolete pmctodo. snakemanarma2:terrain:terrain-design [2024/08/02 09:56] (current) – links added. snakeman
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 ====== ArmA 2 Terrain Design ====== ====== ArmA 2 Terrain Design ======
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 +[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]]
  
 Terrain design in generic terms. Terrain design in generic terms.
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 There is a few different garbage piles you can sneak in here and there for more industrial areas, a few different pallet stacks, stacks of pipes and timber. There is a few different garbage piles you can sneak in here and there for more industrial areas, a few different pallet stacks, stacks of pipes and timber.
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arma2/terrain/terrain-design.1483134819.txt.gz · Last modified: 2016/12/30 21:53 (external edit)