User Tools

Site Tools


arma2:terrain:separate-data-layers

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
arma2:terrain:separate-data-layers [2016/08/22 16:33] – added summary header. snakemanarma2:terrain:separate-data-layers [2024/08/02 09:54] (current) – links added. snakeman
Line 1: Line 1:
 ====== ArmA 2 Terrain Separate Data\Layers into Smaller PBOs ====== ====== ArmA 2 Terrain Separate Data\Layers into Smaller PBOs ======
  
-**ArmA 2 Terrain, Howto Separate Data\Layers into Smaller PBOs**+[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]] 
 + 
 +**ArmA 2 Terrain, HOWTO Separate Data\Layers into Smaller PBOs**
  
 Why to separate your terrain's pbo file(s) into smaller ones? Well its good method overall, its also used in Chernarus and Takistan for data and layers, but in [[arma2:terrain:bis_terrain_analysis#take_on_helicopters|Take On Helicopters]] its taken to a whole new level separating the Layers into smaller pbo's. Why to separate your terrain's pbo file(s) into smaller ones? Well its good method overall, its also used in Chernarus and Takistan for data and layers, but in [[arma2:terrain:bis_terrain_analysis#take_on_helicopters|Take On Helicopters]] its taken to a whole new level separating the Layers into smaller pbo's.
Line 68: Line 70:
 echo pmc\pmc_rugen_data_layers_02 >pmc_rugen_data_layers_02\$PBOPREFIX$ echo pmc\pmc_rugen_data_layers_02 >pmc_rugen_data_layers_02\$PBOPREFIX$
  
-move pmc_rugen_data_layers\layers\s_00*.* pmc_rugen_data_layers_00 +move pmc_rugen_data_layers\layers\s_00?_0*.* pmc_rugen_data_layers_00 
-move pmc_rugen_data_layers\layers\m_00*.* pmc_rugen_data_layers_00+move pmc_rugen_data_layers\layers\m_00?_0*.* pmc_rugen_data_layers_00
  
-move pmc_rugen_data_layers\layers\s_01*.* pmc_rugen_data_layers_01 +move pmc_rugen_data_layers\layers\s_01?_0*.* pmc_rugen_data_layers_01 
-move pmc_rugen_data_layers\layers\m_01*.* pmc_rugen_data_layers_01+move pmc_rugen_data_layers\layers\m_01?_0*.* pmc_rugen_data_layers_01
  
-move pmc_rugen_data_layers\layers\s_02*.* pmc_rugen_data_layers_02 +move pmc_rugen_data_layers\layers\s_02?_0*.* pmc_rugen_data_layers_02 
-move pmc_rugen_data_layers\layers\m_02*.* pmc_rugen_data_layers_02+move pmc_rugen_data_layers\layers\m_02?_0*.* pmc_rugen_data_layers_02
 </code> </code>
 +Please note if you don't use the "s_00?_0*.*" move file selection, then dos cmd move command somehow fails to move all files properly (long story, trust me on this).
  
 Run the batch file which moves the paa/png files into the new separated layers directories. Run the batch file which moves the paa/png files into the new separated layers directories.
Line 94: Line 97:
 All done, ready for binarization. All done, ready for binarization.
  
- 
-====== Summary ====== 
- 
-This is the quick summary in which order to do this: 
- 
-  - Visitor 3 import satellite texture 
-  - [[arma2:terrain:howto-convert-layers-png-fast|how to convert layers png fast]] 
-  - MoveObject to repath rvmat's for new directories 
-  - Create_Data_Layers_Directories.bat 
-  - Binarize! 
- 
-PMCTODO - some parts of this page should be improved for clarity, it might be bit confusing, maybe. 
arma2/terrain/separate-data-layers.1471883602.txt.gz · Last modified: 2016/08/22 16:33 by snakeman

Except where otherwise noted, content on this wiki is licensed under the following license: CC Attribution-Share Alike 4.0 International
CC Attribution-Share Alike 4.0 International Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki

All PMC web site download services are temporarily suspended until web site yearly fees have been recovered, want to download addons/mods? Then Support PMC.

If you are grateful for all the work PMC has done in the past 25 years, use Support PMC page.