arma2:terrain:satellite-texture-merge
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arma2:terrain:satellite-texture-merge [2017/01/21 19:33] – imagemagick stuff moved to its own page. snakeman | arma2:terrain:satellite-texture-merge [2024/08/02 09:52] (current) – links added. snakeman | ||
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- | ====== How To Merge Satellite Texture Tiles ====== | + | ====== |
+ | |||
+ | [[https:// | ||
**ArmA 2 Satellite Texture / Mask Merging** | **ArmA 2 Satellite Texture / Mask Merging** | ||
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Our example is made for BIS terrain Chernarus, its 15360 x 15360 resolution satellite image and its PNG file list is 1024 PNG's long. Other terrains have various sizes and you have to adjust this tutorial accordingly. | Our example is made for BIS terrain Chernarus, its 15360 x 15360 resolution satellite image and its PNG file list is 1024 PNG's long. Other terrains have various sizes and you have to adjust this tutorial accordingly. | ||
+ | |||
+ | **2020-05-14** updated to Version: ImageMagick 7.0.10-11 Q16 x64 2020-05-09. | ||
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<code dos> | <code dos> | ||
- | montage -mode concatenate -size 16384x16384 -geometry -16-16 -tile 16x @top_left_input.txt satellite_top_left.png | + | magick |
</ | </ | ||
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<code dos> | <code dos> | ||
- | montage -mode concatenate -size 16384x16384 -geometry -16-16 -tile 16x @top_right_input.txt satellite_top_right.png | + | magick |
</ | </ | ||
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<code dos> | <code dos> | ||
- | montage -mode concatenate -size 16384x16384 -geometry -16-16 -tile 16x @bottom_left_input.txt satellite_bottom_left.png | + | magick |
</ | </ | ||
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<code dos> | <code dos> | ||
- | montage -mode concatenate -size 16384x16384 -geometry -16-16 -tile 16x @bottom_right_input.txt satellite_bottom_right.png | + | magick |
</ | </ | ||
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set MAGICK_TEMPORARY_PATH=c: | set MAGICK_TEMPORARY_PATH=c: | ||
echo processing 40960 Satellite Mask... | echo processing 40960 Satellite Mask... | ||
- | montage -mode concatenate -size 40960x40960 @chops-list-mask.txt Satellite_MONSTER_40K_mask_lco.png | + | magick |
echo processing 40960 Satellite Texture... | echo processing 40960 Satellite Texture... | ||
- | montage -mode concatenate -size 40960x40960 @chops-list-texture.txt Satellite_MONSTER_40K_texture_lco.png | + | magick |
echo processing 1024 Satellite Mask... | echo processing 1024 Satellite Mask... | ||
- | convert Satellite_mask_lco.png -resize 1024x1024 Satellite_mask_1024_lco.png | + | magick |
echo processing 1024 Satellite Texture... | echo processing 1024 Satellite Texture... | ||
- | convert Satellite_texture_lco.png -resize 1024x1024 Satellite_texture_1024_lco.png | + | magick |
echo finally, all done. Thank you :) | echo finally, all done. Thank you :) | ||
pause | pause | ||
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To further tweak your imagemagick to handle large satellite image sizes, please refer to [[arma2: | To further tweak your imagemagick to handle large satellite image sizes, please refer to [[arma2: | ||
+ |
arma2/terrain/satellite-texture-merge.1485027235.txt.gz · Last modified: 2017/01/21 19:33 by snakeman