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arma2:terrain:satellite-texture-merge [2017/01/21 19:33] – imagemagick stuff moved to its own page. snakemanarma2:terrain:satellite-texture-merge [2024/08/02 09:52] (current) – links added. snakeman
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-====== How To Merge Satellite Texture Tiles ======+====== ArmA 2 How To Merge Satellite Texture Tiles ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]]
  
 **ArmA 2 Satellite Texture / Mask Merging** **ArmA 2 Satellite Texture / Mask Merging**
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 Our example is made for BIS terrain Chernarus, its 15360 x 15360 resolution satellite image and its PNG file list is 1024 PNG's long. Other terrains have various sizes and you have to adjust this tutorial accordingly. Our example is made for BIS terrain Chernarus, its 15360 x 15360 resolution satellite image and its PNG file list is 1024 PNG's long. Other terrains have various sizes and you have to adjust this tutorial accordingly.
 +
 +**2020-05-14** updated to Version: ImageMagick 7.0.10-11 Q16 x64 2020-05-09.
  
  
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 <code dos> <code dos>
-montage -mode concatenate -size 16384x16384 -geometry -16-16 -tile 16x @top_left_input.txt satellite_top_left.png+magick montage -mode concatenate -size 16384x16384 -geometry -16-16 -tile 16x @top_left_input.txt satellite_top_left.png
 </code> </code>
  
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 <code dos> <code dos>
-montage -mode concatenate -size 16384x16384 -geometry -16-16 -tile 16x @top_right_input.txt satellite_top_right.png+magick montage -mode concatenate -size 16384x16384 -geometry -16-16 -tile 16x @top_right_input.txt satellite_top_right.png
 </code> </code>
  
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 <code dos> <code dos>
-montage -mode concatenate -size 16384x16384 -geometry -16-16 -tile 16x @bottom_left_input.txt satellite_bottom_left.png+magick montage -mode concatenate -size 16384x16384 -geometry -16-16 -tile 16x @bottom_left_input.txt satellite_bottom_left.png
 </code> </code>
  
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 <code dos> <code dos>
-montage -mode concatenate -size 16384x16384 -geometry -16-16 -tile 16x @bottom_right_input.txt satellite_bottom_right.png+magick montage -mode concatenate -size 16384x16384 -geometry -16-16 -tile 16x @bottom_right_input.txt satellite_bottom_right.png
 </code> </code>
  
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 set MAGICK_TEMPORARY_PATH=c:\imagemagick_temp set MAGICK_TEMPORARY_PATH=c:\imagemagick_temp
 echo processing 40960 Satellite Mask... echo processing 40960 Satellite Mask...
-montage -mode concatenate -size 40960x40960 @chops-list-mask.txt Satellite_MONSTER_40K_mask_lco.png+magick montage -mode concatenate -size 40960x40960 @chops-list-mask.txt Satellite_MONSTER_40K_mask_lco.png
 echo processing 40960 Satellite Texture... echo processing 40960 Satellite Texture...
-montage -mode concatenate -size 40960x40960 @chops-list-texture.txt Satellite_MONSTER_40K_texture_lco.png+magick montage -mode concatenate -size 40960x40960 @chops-list-texture.txt Satellite_MONSTER_40K_texture_lco.png
 echo processing 1024 Satellite Mask... echo processing 1024 Satellite Mask...
-convert Satellite_mask_lco.png -resize 1024x1024 Satellite_mask_1024_lco.png+magick convert Satellite_mask_lco.png -resize 1024x1024 Satellite_mask_1024_lco.png
 echo processing 1024 Satellite Texture... echo processing 1024 Satellite Texture...
-convert Satellite_texture_lco.png -resize 1024x1024 Satellite_texture_1024_lco.png+magick convert Satellite_texture_lco.png -resize 1024x1024 Satellite_texture_1024_lco.png
 echo finally, all done. Thank you :) echo finally, all done. Thank you :)
 pause pause
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 To further tweak your imagemagick to handle large satellite image sizes, please refer to [[arma2:texturing:imagemagick|ImageMagick]] page. To further tweak your imagemagick to handle large satellite image sizes, please refer to [[arma2:texturing:imagemagick|ImageMagick]] page.
 +
arma2/terrain/satellite-texture-merge.1485027235.txt.gz · Last modified: 2017/01/21 19:33 by snakeman

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