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arma2:terrain:mod-logo

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arma2:terrain:mod-logo [2022/06/25 13:59] – added link. snakemanarma2:terrain:mod-logo [2024/08/02 09:38] (current) – links added. snakeman
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 ====== ArmA 2 mod.cpp Logo Ideas ====== ====== ArmA 2 mod.cpp Logo Ideas ======
  
-Logo idea for terrains+[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]] 
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 +Logo idea for terrains.
  
 Take the [[:tools:wilbur|Wilbur]] saved terrain bitmap, make it grayscale black and white, then stamp terrain name on top of it, make the outline transparent alpha channel and your logo is ready. Take the [[:tools:wilbur|Wilbur]] saved terrain bitmap, make it grayscale black and white, then stamp terrain name on top of it, make the outline transparent alpha channel and your logo is ready.
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 Text size must be "huge" in the logo, otherwise it gets too small in-game screen. Text size must be "huge" in the logo, otherwise it gets too small in-game screen.
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arma2/terrain/mod-logo.1656165554.txt.gz · Last modified: 2022/06/25 13:59 by snakeman