arma2:terrain:large_terrain_error
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arma2:terrain:large_terrain_error [2012/09/14 09:44] – added segment size info. snakeman | arma2:terrain:large_terrain_error [2024/08/02 09:17] (current) – links added. snakeman | ||
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- | ====== Large Terrain Errors ====== | + | ====== |
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+ | [[https:// | ||
ArmA 2 large terrain errors or problems. | ArmA 2 large terrain errors or problems. | ||
- | ====== LandGrid | + | ====== LandGrid |
When you're creating large terrains and play in the upper right side of the map (highest coordinates grid sizes etc numbers), you might get this following error on [[arma2: | When you're creating large terrains and play in the upper right side of the map (highest coordinates grid sizes etc numbers), you might get this following error on [[arma2: | ||
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LandGrid reference exceeded the range [1023, 1023], it is [2253, 2347] | LandGrid reference exceeded the range [1023, 1023], it is [2253, 2347] | ||
</ | </ | ||
- | Then you should be able to fix it by changing the Texture Layers size to twice as large of what your cell size is, or even larger (you need to experiment). You'll find this on Visitor 3, Tools -> Project Parameters. In there make sure the Texture Layers dialog' | + | Then you should be able to fix it by changing the [[arma2: |
Take a note that you need to delete your existing < | Take a note that you need to delete your existing < | ||
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- | ====== Shaking or vibrating | + | ====== Shaking or Vibrating |
On terrain sized of 204km (grid size 4096, cell size 50m), the shaking of character shadow, weapon and sun is quite extreme. Also the terrain "LSD effect" | On terrain sized of 204km (grid size 4096, cell size 50m), the shaking of character shadow, weapon and sun is quite extreme. Also the terrain "LSD effect" | ||
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+ | This issue is explained in our [[https:// | ||
+ |
arma2/terrain/large_terrain_error.1347615882.txt.gz · Last modified: 2012/09/14 09:44 by snakeman