arma2:terrain:large-terrain-limits
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arma2:terrain:large-terrain-limits [2014/07/21 19:02] – created large-terrain-limits initial page. snakeman | arma2:terrain:large-terrain-limits [2024/08/02 09:16] (current) – links added. snakeman | ||
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====== ArmA 2 Large Terrain Limits ====== | ====== ArmA 2 Large Terrain Limits ====== | ||
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+ | [[https:// | ||
**ArmA 2 Large Terrain Limits** | **ArmA 2 Large Terrain Limits** | ||
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| 4096 | 25m | 40960 | 512 | 100m | 1.5million+ | works OK! | | | 4096 | 25m | 40960 | 512 | 100m | 1.5million+ | works OK! | | ||
- | Also somewhat related here; when using Wilbur to make terrain heightmap, with noise 5% it is too rough and ArmA 2 engine cant handle it, it causes crash (looks very rough elevated in Visitor 3 mapview). | + | Also somewhat related here; when using [[: |
arma2/terrain/large-terrain-limits.1405969345.txt.gz · Last modified: 2014/07/21 19:02 (external edit)