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arma2:terrain:bis_terrain_chernarus

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arma2:terrain:bis_terrain_chernarus [2021/09/03 11:06] – removed stupid square. snakemanarma2:terrain:bis_terrain_chernarus [2024/08/01 22:57] (current) – links added. snakeman
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-====== chernarus.pbo ======+====== ArmA 2 chernarus.pbo ======
  
-BIS Terrain Analysis: **Chernarus**+[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]] 
 + 
 +bis Terrain Analysis: **Chernarus**
  
 2048 x 2048 grid, 7.5m cell size == 15360 x 15360 meters (15.36 km). 2048 x 2048 grid, 7.5m cell size == 15360 x 15360 meters (15.36 km).
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 <filename>_lco.paa is the texture, <filename>_lca.paa is the mask. Satellite texture resolution is 512 x 512. <filename>_lco.paa is the texture, <filename>_lca.paa is the mask. Satellite texture resolution is 512 x 512.
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arma2/terrain/bis_terrain_chernarus.1630667216.txt.gz · Last modified: 2021/09/03 11:06 by snakeman