arma2:terrain:bis_terrain_analysis
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arma2:terrain:bis_terrain_analysis [2010/08/09 10:36] – created bis_terrain_analysis initial page. snakeman | arma2:terrain:bis_terrain_analysis [2024/08/01 22:55] (current) – links added. snakeman | ||
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- | ====== | + | ====== |
- | ====== ArmA 2 terrains | + | [[https:// |
+ | |||
+ | Quick overview summary analysis of bis made terrains; Chernarus, Utes, Desert, Takistan and Zargabad. | ||
+ | |||
+ | |||
+ | ====== ArmA 2 ====== | ||
Are located in arma2\AddOns dir. | Are located in arma2\AddOns dir. | ||
- | ====== Utes ====== | + | [[arma2: |
- | utes.pbo | + | [[arma2: |
- | PBO prefix: ca\utes | ||
- | utes.wrp in the pbo root. See objects used in bottom of this page. | + | ====== ArmA 2 Operation Arrowhead ====== |
- | **config.cpp** | + | Are located in arma2\Expansion\Addons dir. |
- | Class name is: Utes. Longitude 30, latitude -45 degrees. Map has 3 zoom levels; zoom1 step 100, zoom2 step 1000 and zoom3 step 10000. | + | [[arma2:terrain: |
- | class clutter has 13 different ones; | + | [[arma2: |
- | <code cpp> | + | |
- | class UTGrassDryBunch | + | |
- | model = " | + | |
- | class UTGrassDryLongBunch | + | |
- | model = " | + | |
- | class UTAutumnFlowers | + | |
- | model = " | + | |
- | class UTHeatherBrush | + | |
- | model = " | + | |
- | class UTWeedSedge | + | |
- | model = " | + | |
- | class UTWeedTall | + | |
- | model = " | + | |
- | class UTWeedDead | + | |
- | model = " | + | |
- | class UTWeedDeadSmall | + | |
- | model = " | + | |
- | class UTBlueBerry | + | |
- | model = " | + | |
- | class UTFernAutumn | + | |
- | model = " | + | |
- | class UTFernAutumnTall | + | |
- | model = " | + | |
- | class GrassCrookedForest | + | |
- | model = " | + | |
- | class UTMushroomsPrasivka | + | |
- | model = " | + | |
- | </ | + | |
- | class CfgSurfaces: | + | [[arma2:terrain:bis_terrain_zargabad|Zargabad]] |
- | <code cpp> | + | |
- | class UTGravel: Default | + | |
- | files = " | + | |
- | class UTRock: Default | + | |
- | files = " | + | |
- | class UTConcrete: Default | + | |
- | files = " | + | |
- | class UTBoulders: Default | + | |
- | files = " | + | |
- | class UTGround: Default | + | |
- | files = " | + | |
- | class UTGrass: Default | + | |
- | files = " | + | |
- | class UTHeather: Default | + | |
- | files = " | + | |
- | class UTWeeds: Default | + | |
- | files = " | + | |
- | class UTForest: Default | + | |
- | files = " | + | |
- | </ | + | |
- | class CfgSurfaceCharacters: | + | Also |
- | <code cpp> | + | |
- | class UTSparseGrassClutter | + | |
- | names[] = | + | |
- | { | + | |
- | " | + | |
- | }; | + | |
- | class UTGrassClutter | + | |
- | names[] = | + | |
- | { | + | |
- | " | + | |
- | " | + | |
- | " | + | |
- | }; | + | |
- | class UTHeatherClutter | + | |
- | names[] = | + | |
- | { | + | |
- | " | + | |
- | " | + | |
- | " | + | |
- | " | + | |
- | }; | + | |
- | class UTWeedsClutter | + | |
- | names[] = | + | |
- | { | + | |
- | " | + | |
- | " | + | |
- | " | + | |
- | " | + | |
- | " | + | |
- | }; | + | |
- | class UTPineForestClutter | + | |
- | names[] = | + | |
- | { | + | |
- | " | + | |
- | " | + | |
- | " | + | |
- | " | + | |
- | " | + | |
- | }; | + | |
- | </ | + | |
- | **data\** | + | Provinggrounds - 512 grid, 4m cell size.\\ |
+ | Shapur - 512 grid, 4m cell size. | ||
- | all other textures are 1024 x 1024 resolution except ut_sterk_detail_co.paa and ut_trava_detail_co.paa are 2048 x 2048. | ||
- | All textures are _CO and _NOPX. Their names are < | + | ====== bis Terrain Satellite Resolutions ====== |
- | See also [[arma2: | + | ^ Terrain |
+ | | takistan | 256, 50px | 12800 | 2048, 6.25m | 12800m | | ||
+ | | zargabad | 256, 32px | 8192 | 2048, 4m | 8192m | | ||
+ | | chernarus | 512, 30px | 15360 | 2048, 7.5m | 15360m | | ||
+ | | desert_e | 64, 32px | 2048 | 512, 4m | 2048m | | ||
+ | | utes | 128, 40px | 5120 | 512, 10m | 5120m | | ||
+ | | mountains_acr | 128, 50px | 6400 | 1024, 6.25m | 6400m | | ||
+ | | woodland_acr | 256, 30px | 7680 | 1024, 7.5m | 7680m | | ||
+ | | bootcamp_acr | 128, 30px | 3840 | 512, 7.5m | 3840m | | ||
+ | | shapur | 64, 32px | 2048 | 512, 4m | 2048m | | ||
+ | | provinggrounds | 64, 32px | 2048 | 512, 4m | 2048m | | ||
- | ut_middle_mco.paa is the middle terrain texture (config " | ||
- | **Layers\** | + | ====== WRP Object Count ====== |
- | Contain all the satellite texture / mask images. | + | ^ Terrain ^ Object Count ^ |
+ | | Chernarus | 1,055,157 | | ||
+ | | Desert_E | 1,810 | | ||
+ | | Shapur | 8,291 | | ||
+ | | Proving Grounds | 18,970 | | ||
+ | | Takistan | 438,906 | | ||
+ | | Utes | 17,474 | | ||
+ | | Zargabad | 93,516 | | ||
+ | | TOH: South East Asia | 1,160,307 | | ||
+ | | TOH: United States | 2,284,713 | | ||
- | < | ||
- | **scenes\** | + | ====== Take On Helicopters ====== |
- | Contains intro.utes mission, used as intro cutscene. | + | Take On Helicopters terrain wrp analysis |
- | **scripts\** | + | Original PBO' |
+ | ^ PBO Name ^ $PBOPREFIX$ ^ Contents ^ | ||
+ | | south_asia_h.pbo | hsim\south_asia_h | WRP | | ||
+ | | south_asia_h_data.pbo | hsim\south_asia_h\data | Ground clutter / close textures, cutscenes | | ||
+ | | south_asia_h_data_layers.pbo | hsim\south_asia_h\data\layers | rvmat' | ||
+ | | south_asia_h_data_layers_00_00.pbo | hsim\south_asia_h\data\layers\00_00 | paa's | | ||
+ | | south_asia_h_data_layers_00_01.pbo | hsim\south_asia_h\data\layers\00_01 | paa's | | ||
+ | | south_asia_h_data_layers_00_02.pbo | hsim\south_asia_h\data\layers\00_02 | paa's | | ||
+ | | south_asia_h_data_layers_00_03.pbo | hsim\south_asia_h\data\layers\00_03 | paa's | | ||
- | Contains armory scripts. | + | Same is then used for 01_00, 02_00 and 03_00: |
- | **Objects used:** | + | south_asia_h_data_layers_01_00.pbo\\ |
- | < | + | south_asia_h_data_layers_01_01.pbo\\ |
- | ca\buildings\kasna_new.p3d | + | south_asia_h_data_layers_01_02.pbo\\ |
- | ca\buildings\ss_hangar.p3d | + | south_asia_h_data_layers_01_03.pbo |
- | ca\buildings\vez.p3d | + | |
- | ca\buildings2\ind_shed_02\ind_shed_02_end.p3d | + | south_asia_h_data_layers_02_00.pbo\\ |
- | ca\buildings2\ind_shed_02\ind_shed_02_main.p3d | + | south_asia_h_data_layers_02_01.pbo\\ |
- | ca\buildings2\shed_small\shed_m01.p3d | + | south_asia_h_data_layers_02_02.pbo\\ |
- | ca\buildings2\shed_small\shed_w01.p3d | + | south_asia_h_data_layers_02_03.pbo |
- | ca\buildings2\shed_small\shed_w02.p3d | + | |
- | ca\buildings2\shed_small\shed_w03.p3d | + | south_asia_h_data_layers_03_00.pbo\\ |
- | ca\misc2\barrack2\barrack2.p3d | + | south_asia_h_data_layers_03_01.pbo\\ |
- | ca\plants2\bush\b_betulahumilis.p3d | + | south_asia_h_data_layers_03_02.pbo\\ |
- | ca\plants2\bush\b_pmugo.p3d | + | south_asia_h_data_layers_03_03.pbo |
- | ca\plants2\bush\b_salix2s.p3d | + | |
- | ca\plants2\misc\misc_stub1.p3d | + | Config.cpp includes large / detailed zoom levels for the large south east asia terrain: |
- | ca\plants2\misc\misc_trunk_torzo.p3d | + | <code cpp> |
- | ca\plants2\misc\misc_trunk_water.p3d | + | class Grid: Grid |
- | ca\plants2\plant\p_carduus.p3d | + | { |
- | ca\plants2\plant\p_heracleum.p3d | + | offsetX = 0; |
- | ca\plants2\plant\p_phragmites.p3d | + | offsetY = 122880; |
- | ca\plants2\tree\t_betula1f.p3d | + | class Zoom1 |
- | ca\plants2\tree\t_betula2f.p3d | + | { |
- | ca\plants2\tree\t_betula2s.p3d | + | zoomMax = 0.015; |
- | ca\plants2\tree\t_pinusn1s.p3d | + | format = " |
- | ca\plants2\tree\t_pinusn2s.p3d | + | formatX = " |
- | ca\plants2\tree\t_pinuss2f.p3d | + | formatY = " |
- | ca\roads2\asf3_10 100.p3d | + | stepX = 100; |
- | ca\roads2\asf3_10 25.p3d | + | stepY = -100; |
- | ca\roads2\asf3_10 50.p3d | + | }; |
- | ca\roads2\asf3_10 75.p3d | + | class Zoom2 |
- | ca\roads2\asf3_12.p3d | + | { |
- | ca\roads2\asf3_25.p3d | + | zoomMax = 0.2; |
- | ca\roads2\asf3_6.p3d | + | format = " |
- | ca\roads2\asf3_6konec.p3d | + | formatX = " |
- | ca\roads2\kr_t_asf3_asf3.p3d | + | formatY = " |
- | ca\roads2\kr_t_asf3_mud.p3d | + | stepX = 1000; |
- | ca\roads2\kr_t_mud_mud.p3d | + | stepY = -1000; |
- | ca\roads2\mud_10 | + | }; |
- | ca\roads2\mud_10 25.p3d | + | class Zoom3 |
- | ca\roads2\mud_10 50.p3d | + | { |
- | ca\roads2\mud_10 75.p3d | + | zoomMax = 0.99; |
- | ca\roads2\mud_12.p3d | + | format = " |
- | ca\roads2\mud_25.p3d | + | formatX = " |
- | ca\roads2\mud_6.p3d | + | formatY = " |
- | ca\roads2\mud_6konec.p3d | + | stepX = 10000; |
- | ca\roads2\road_invisible.p3d | + | stepY = -10000; |
- | ca\roads2\runwayold_40_main.p3d | + | }; |
- | ca\rocks2\r2_boulder1.p3d | + | class Zoom4 |
- | ca\rocks2\r2_boulder2.p3d | + | { |
- | ca\rocks2\r2_rock1.p3d | + | zoomMax = 1e+030; |
- | ca\rocks2\r2_rocktower.p3d | + | format = " |
- | ca\rocks2\r2_rockwall.p3d | + | formatX = " |
- | ca\rocks2\r2_stone.p3d | + | formatY = " |
- | ca\structures\barn_w\barn_w_01.p3d | + | stepX = 100000; |
- | ca\structures\barn_w\barn_w_02.p3d | + | stepY = -100000; |
- | ca\structures\house\church_05r\church_05r.p3d | + | }; |
- | ca\structures\house\housev\housev_1i2.p3d | + | }; |
- | ca\structures\house\housev\housev_1i3.p3d | + | |
- | ca\structures\house\housev\housev_1i4.p3d | + | |
- | ca\structures\house\housev\housev_1l1.p3d | + | |
- | ca\structures\house\housev\housev_2i.p3d | + | |
- | ca\structures\house\housev\housev_2t1.p3d | + | |
- | ca\structures\house\housev\housev_3i2.p3d | + | |
- | ca\structures\house\housev\housev_3i4.p3d | + | |
- | ca\structures\house\housev2\housev2_04_interier.p3d | + | |
- | ca\structures\house\housev2\housev2_05.p3d | + | |
- | ca\structures\mil\mil_barracks.p3d | + | |
- | ca\structures\mil\mil_barracks_i.p3d | + | |
- | ca\structures\mil\mil_barracks_l.p3d | + | |
- | ca\structures\mil\mil_controltower.p3d | + | |
- | ca\structures\mil\mil_guardhouse.p3d | + | |
- | ca\structures\mil\mil_house.p3d | + | |
- | ca\structures\misc\chickencoop\misc_chickencoop.p3d | + | |
- | ca\structures\misc\hutch\misc_hutch.p3d | + | |
- | ca\structures\misc\misc_wellpump\misc_wellpump.p3d | + | |
- | ca\structures\misc_powerlines\powlines_conca.p3d | + | |
- | ca\structures\misc_powerlines\powlines_concl.p3d | + | |
- | ca\structures\misc_powerlines\powlines_transformer1.p3d | + | |
- | ca\structures\misc_powerlines\powlines_wood1.p3d | + | |
- | ca\structures\misc_powerlines\powlines_wood2.p3d | + | |
- | ca\structures\misc_powerlines\powlines_wooda.p3d | + | |
- | ca\structures\misc_powerlines\powlines_woodl.p3d | + | |
- | ca\structures\nav\nav_lighthouse.p3d | + | |
- | ca\structures\nav\nav_lighthouse2.p3d | + | |
- | ca\structures\nav_boathouse\nav_boathouse.p3d | + | |
- | ca\structures\nav_boathouse\nav_boathouse_pierr.p3d | + | |
- | ca\structures\nav_boathouse\nav_boathouse_piert.p3d | + | |
- | ca\structures\nav_pier\nav_pier_c.p3d | + | |
- | ca\structures\nav_pier\nav_pier_c_r.p3d | + | |
- | ca\structures\nav_pier\nav_pier_c_t15.p3d | + | |
- | ca\structures\nav_pier\nav_pier_f_17.p3d | + | |
- | ca\structures\nav_pier\nav_pier_m_1.p3d | + | |
- | ca\structures\nav_pier\nav_pier_m_end.p3d | + | |
- | ca\structures\shed\shed_small\shed_w4.p3d | + | |
- | ca\structures\wall\gate_wood1_5.p3d | + | |
- | ca\structures\wall\wall_cbrk_5.p3d | + | |
- | ca\structures\wall\wall_cbrk_5_d.p3d | + | |
- | ca\structures\wall\wall_cbrk_corner.p3d | + | |
- | ca\structures\wall\wall_cbrk_end.p3d | + | |
- | ca\structures\wall\wall_cgrylow_5.p3d | + | |
- | ca\structures\wall\wall_cgrylow_end1.p3d | + | |
- | ca\structures\wall\wall_cgrylow_end2.p3d | + | |
- | ca\structures\wall\wall_fenw_7.p3d | + | |
- | ca\structures\wall\wall_fenw_7_d.p3d | + | |
- | ca\structures\wall\wall_fenw_7_s.p3d | + | |
- | ca\structures\wall\wall_gate_ind2b_l.p3d | + | |
- | ca\structures\wall\wall_gate_ind2b_r.p3d | + | |
- | ca\structures\wall\wall_gate_kolchoz.p3d | + | |
- | ca\structures\wall\wall_gate_wood1.p3d | + | |
- | ca\structures\wall\wall_indcnc_4.p3d | + | |
- | ca\structures\wall\wall_indcnc_4_d.p3d | + | |
- | ca\structures\wall\wall_indcnc_end_2.p3d | + | |
- | ca\structures\wall\wall_indcnc_end_3.p3d | + | |
- | ca\structures\wall\wall_indcnc_pole.p3d | + | |
- | ca\structures\wall\wall_indfnc_3.p3d | + | |
- | ca\structures\wall\wall_indfnc_3_d.p3d | + | |
- | ca\structures\wall\wall_indfnc_3_hole.p3d | + | |
- | ca\structures\wall\wall_indfnc_9.p3d | + | |
- | ca\structures\wall\wall_indfnc_corner.p3d | + | |
- | ca\structures\wall\wall_indfnc_pole.p3d | + | |
- | ca\structures\wall\wall_indvar1_pole.p3d | + | |
- | ca\structures\wall\wall_stone.p3d | + | |
- | ca\structures\wall\wall_stoned.p3d | + | |
- | ca\structures\wall\wall_vilvar1_6.p3d | + | |
- | ca\structures\wall\wall_vilvar1_pole.p3d | + | |
- | ca\structures\wall\wall_vilvar2_4.p3d | + | |
- | ca\structures\wall\wall_vilvar2_4_2.p3d | + | |
- | ca\structures\wall\wall_vilvar2_4_d.p3d | + | |
- | ca\structures\wall\wall_vilvar2_4_end.p3d | + | |
- | ca\structures\wall\wall_vilvar2_4_end_2.p3d | + | |
- | ca\structures\wall\wall_vilvar2_pole.p3d | + | |
- | ca\structures\wall\wall_wood1_5.p3d | + | |
- | ca\structures\wall\wall_wood1_5_2.p3d | + | |
- | ca\structures\wall\wall_wood1_5_pole.p3d | + | |
- | ca\structures\wall\wall_wood1d_5.p3d | + | |
- | ca\structures\wall\wall_wood1d_5_2.p3d | + | |
- | ca\water2\lhd\helper_snaper.p3d | + | |
- | ca\water2\lhd\lhd_1.p3d | + | |
- | ca\water2\lhd\lhd_2.p3d | + | |
- | ca\water2\lhd\lhd_3.p3d | + | |
- | ca\water2\lhd\lhd_4.p3d | + | |
- | ca\water2\lhd\lhd_5.p3d | + | |
- | ca\water2\lhd\lhd_6.p3d | + | |
- | ca\water2\lhd\lhd_elev_r.p3d | + | |
- | ca\water2\lhd\lhd_house_1.p3d | + | |
- | ca\water2\lhd\lhd_house_2.p3d | + | |
</ | </ | ||
+ |
arma2/terrain/bis_terrain_analysis.1281350189.txt.gz · Last modified: 2010/08/09 10:36 (external edit)