arma2:terrain:bis-layers.cfg
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| arma2:terrain:bis-layers.cfg [2012/09/21 16:03] – created bis-layers.cfg initial page. snakeman | arma2:terrain:bis-layers.cfg [2024/08/01 22:53] (current) – links added. snakeman | ||
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| - | ====== Layers.cfg ====== | + | ====== |
| - | These are the layers.cfg rvmat, texture and RGB values to be used with default BIS terrain | + | [[https:// |
| - | The RGB values are set for [[arma2: | + | These are the layers.cfg rvmat, texture and RGB values to be used with default bis terrain ground textures. |
| + | |||
| + | The RGB values are set for [[tools: | ||
| Line 147: | Line 149: | ||
| ====== desert_e Layers.cfg ====== | ====== desert_e Layers.cfg ====== | ||
| - | Sorry this is PMCTODO :) | + | Sorry there are these also but we don't have bis original RVMATs so there is no layers.cfg written for them. |
| < | < | ||
| // desert gravel sand + small rocks | // desert gravel sand + small rocks | ||
| Line 164: | Line 166: | ||
| // | // | ||
| </ | </ | ||
| + | |||
arma2/terrain/bis-layers.cfg.1348243411.txt.gz · Last modified: 2012/09/21 16:03 (external edit)
