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arma2:terrain:ambient_modules

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arma2:terrain:ambient_modules [2012/07/31 11:18] – added custom buildings header. snakemanarma2:terrain:ambient_modules [2024/08/01 22:48] (current) – links added. snakeman
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-====== Ambient Modules for custom terrain ======+====== ArmA 2 Ambient Modules For Custom Terrain ====== 
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 +[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]]
  
 Class names is used to add ambient modules like ALICE and Ambient Civilian Vehicles for terrains. Class names is used to add ambient modules like ALICE and Ambient Civilian Vehicles for terrains.
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 Check if bis buildings the digits start actually start from 1 and not 0. Check if bis buildings the digits start actually start from 1 and not 0.
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arma2/terrain/ambient_modules.1343733524.txt.gz · Last modified: 2012/07/31 11:18 by snakeman

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