arma2:scripting:object-compositions
Differences
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| arma2:scripting:object-compositions [2013/05/06 12:48] – created object-compositions initial page. snakeman | arma2:scripting:object-compositions [2024/08/01 22:35] (current) – links added. snakeman | ||
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| ====== ArmA 2 Object Compositions ====== | ====== ArmA 2 Object Compositions ====== | ||
| + | |||
| + | [[https:// | ||
| **Introduction** | **Introduction** | ||
| Line 5: | Line 7: | ||
| The Dynamic Object module (DynO) was made to make spawning entire sets / templates of objects much easier (e.g. an entire base). It is possible to spawn specific sets of objects or ask a library for a random set matching a list of tags. The system is flexible so that anyone may grab new sets, register them and all systems using the DynO sets will spawn the new sets as well. | The Dynamic Object module (DynO) was made to make spawning entire sets / templates of objects much easier (e.g. an entire base). It is possible to spawn specific sets of objects or ask a library for a random set matching a list of tags. The system is flexible so that anyone may grab new sets, register them and all systems using the DynO sets will spawn the new sets as well. | ||
| - | **How to add BIS compositions** | + | **How to add bis compositions** |
| - | To add one of the BIS premade compositions simply create a gamelogic and the code below into the init field | + | To add one of the bis premade compositions simply create a gamelogic and the code below into the init field |
| <code cpp> | <code cpp> | ||
| _newComp = [(getPos this), (getDir this), " | _newComp = [(getPos this), (getDir this), " | ||
| </ | </ | ||
| - | Where " | + | Where " |
| You can also spawn compositions by searching the library for matching tags, for example: | You can also spawn compositions by searching the library for matching tags, for example: | ||
| <code cpp> | <code cpp> | ||
| Line 280: | Line 282: | ||
| }"; | }"; | ||
| </ | </ | ||
| + | |||
arma2/scripting/object-compositions.1367844528.txt.gz · Last modified: 2013/05/06 12:48 by snakeman
