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arma2:scripting:dedicated_server_broadcasting [2010/07/14 09:36] – created dedicated_server_broadcasting initial page. snakemanarma2:scripting:dedicated_server_broadcasting [2024/08/01 22:26] (current) – links added. snakeman
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-====== Dedicated server broadcasting ======+====== ArmA 2 Dedicated Server Broadcasting ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]]
  
 Multiplayer dedicated server broadcasting to all clients. Multiplayer dedicated server broadcasting to all clients.
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 If you have a version of the intel pickup that uses an action. You can skip the first trigger and use only the 2nd. In the script that runs from the action, you just place: intelFound = true; publicvariable "intelFound" If you have a version of the intel pickup that uses an action. You can skip the first trigger and use only the 2nd. In the script that runs from the action, you just place: intelFound = true; publicvariable "intelFound"
  
-[[http://forums.bistudio.com/showthread.php?p=1679854#post1679854|Source]]. 
arma2/scripting/dedicated_server_broadcasting.1279100166.txt.gz · Last modified: 2010/07/14 09:36 by snakeman

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