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arma2:scripting:bis_fnc_spawngroup [2014/07/21 19:51] – added rest of the cfggroups class names. snakemanarma2:scripting:bis_fnc_spawngroup [2024/08/01 22:20] (current) – links added. snakeman
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-====== BIS_fnc_spawnGroup ======+====== ArmA 2 BIS_fnc_spawnGroup ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]]
  
 How to create whole groups from CfgGroups class. How to create whole groups from CfgGroups class.
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 </code> </code>
  
-Faction - US Army PMCTODO missing infantry!+Faction - US Army
 <code cpp> <code cpp>
 +_grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_US" >> "Infantry" >> "US_RifleSquad")] call BIS_fnc_spawnGroup;
 +_grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_US" >> "Infantry" >> "US_WeaponsSquad")] call BIS_fnc_spawnGroup;
 +_grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_US" >> "Infantry" >> "US_Team")] call BIS_fnc_spawnGroup;
 +_grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_US" >> "Infantry" >> "US_TeamMG")] call BIS_fnc_spawnGroup;
 +_grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_US" >> "Infantry" >> "US_TeamAT")] call BIS_fnc_spawnGroup;
 +_grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_US" >> "Infantry" >> "US_TeamSupport")] call BIS_fnc_spawnGroup;
 +_grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_US" >> "Infantry" >> "US_HeavyATTeam")] call BIS_fnc_spawnGroup;
 +_grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_US" >> "Infantry" >> "US_SniperTeam")] call BIS_fnc_spawnGroup;
 +_grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_US" >> "Infantry" >> "US_DeltaForceTeam")] call BIS_fnc_spawnGroup;
 _grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_US" >> "Motorized" >> "US_MotorizedSection")] call BIS_fnc_spawnGroup; _grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_US" >> "Motorized" >> "US_MotorizedSection")] call BIS_fnc_spawnGroup;
 _grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_US" >> "Motorized" >> "US_MotorizedSectionAT")] call BIS_fnc_spawnGroup; _grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_US" >> "Motorized" >> "US_MotorizedSectionAT")] call BIS_fnc_spawnGroup;
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 </code> </code>
  
-Faction - Takistani Army PMCTODO missing infantry!+Faction - Takistani Army
 <code cpp> <code cpp>
 +_grp = [_safePos, EAST, (configFile >> "CfgGroups" >> "East" >> "BIS_TK" >> "Infantry" >> "TK_InfantrySquad")] call BIS_fnc_spawnGroup;
 +_grp = [_safePos, EAST, (configFile >> "CfgGroups" >> "East" >> "BIS_TK" >> "Infantry" >> "TK_InfantrySection")] call BIS_fnc_spawnGroup;
 +_grp = [_safePos, EAST, (configFile >> "CfgGroups" >> "East" >> "BIS_TK" >> "Infantry" >> "TK_InfantrySectionAT")] call BIS_fnc_spawnGroup;
 +_grp = [_safePos, EAST, (configFile >> "CfgGroups" >> "East" >> "BIS_TK" >> "Infantry" >> "TK_InfantrySectionAA")] call BIS_fnc_spawnGroup;
 +_grp = [_safePos, EAST, (configFile >> "CfgGroups" >> "East" >> "BIS_TK" >> "Infantry" >> "TK_InfantrySectionMG")] call BIS_fnc_spawnGroup;
 +_grp = [_safePos, EAST, (configFile >> "CfgGroups" >> "East" >> "BIS_TK" >> "Infantry" >> "TK_SniperTeam")] call BIS_fnc_spawnGroup;
 +_grp = [_safePos, EAST, (configFile >> "CfgGroups" >> "East" >> "BIS_TK" >> "Infantry" >> "TK_SpecialPurposeSquad")] call BIS_fnc_spawnGroup;
 _grp = [_safePos, EAST, (configFile >> "CfgGroups" >> "East" >> "BIS_TK" >> "Motorized" >> "TK_MotorizedInfanterySquad")] call BIS_fnc_spawnGroup; _grp = [_safePos, EAST, (configFile >> "CfgGroups" >> "East" >> "BIS_TK" >> "Motorized" >> "TK_MotorizedInfanterySquad")] call BIS_fnc_spawnGroup;
 _grp = [_safePos, EAST, (configFile >> "CfgGroups" >> "East" >> "BIS_TK" >> "Motorized" >> "TK_MotorizedReconSection")] call BIS_fnc_spawnGroup; _grp = [_safePos, EAST, (configFile >> "CfgGroups" >> "East" >> "BIS_TK" >> "Motorized" >> "TK_MotorizedReconSection")] call BIS_fnc_spawnGroup;
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 _grp = [_safePos, Resistance, (configFile >> "CfgGroups" >> "Guerrila" >> "Gue" >> "Mechanized" >> "GUE_MechInfSquad")] call BIS_fnc_spawnGroup; _grp = [_safePos, Resistance, (configFile >> "CfgGroups" >> "Guerrila" >> "Gue" >> "Mechanized" >> "GUE_MechInfSquad")] call BIS_fnc_spawnGroup;
 _grp = [_safePos, Resistance, (configFile >> "CfgGroups" >> "Guerrila" >> "Gue" >> "Armored" >> "GUE_TankSection")] call BIS_fnc_spawnGroup; _grp = [_safePos, Resistance, (configFile >> "CfgGroups" >> "Guerrila" >> "Gue" >> "Armored" >> "GUE_TankSection")] call BIS_fnc_spawnGroup;
-<code>+</code>
  
 Faction - Independent / Resistance / Guerilla (Takistan) Faction - Independent / Resistance / Guerilla (Takistan)
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 _grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_CZ" >> "Mechanized" >> "ACR_MechanizedRecon_WDL")] call BIS_fnc_spawnGroup; _grp = [_safePos, WEST, (configFile >> "CfgGroups" >> "West" >> "BIS_CZ" >> "Mechanized" >> "ACR_MechanizedRecon_WDL")] call BIS_fnc_spawnGroup;
 </code> </code>
 +
arma2/scripting/bis_fnc_spawngroup.1405972300.txt.gz · Last modified: 2014/07/21 19:51 by snakeman