arma2:modeling:user_animation
Differences
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| arma2:modeling:user_animation [2016/10/03 12:39] – added house door header. snakeman | arma2:modeling:user_animation [2024/08/01 22:06] (current) – links added. snakeman | ||
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| - | ====== User Animation Tutorial ====== | + | ====== |
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| + | [[https:// | ||
| Primary target - Vehicles | Primary target - Vehicles | ||
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| When you animate a door, in Geometry LOD it has to have ComponentXX and also the selection name like in our above example VTE_tg1_door, | When you animate a door, in Geometry LOD it has to have ComponentXX and also the selection name like in our above example VTE_tg1_door, | ||
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arma2/modeling/user_animation.1475498343.txt.gz · Last modified: 2016/10/03 12:39 (external edit)
