arma2:modeling:2nd_uvset_error
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arma2:modeling:2nd_uvset_error [2011/07/01 06:31] – created 2nd_uvset_error initial page. snakeman | arma2:modeling:2nd_uvset_error [2024/08/01 21:38] (current) – links added. snakeman | ||
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- | ====== 2nd UV set error ====== | + | ====== |
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If your RPT file shows error " | If your RPT file shows error " | ||
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In this case you will have a second one or even more. You just need to click on the UVset that you don't need (clicking on it will set it active) and then " | In this case you will have a second one or even more. You just need to click on the UVset that you don't need (clicking on it will set it active) and then " | ||
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+ | Second UV set can be in some of your special LODs like Geometry, Fire Geometry, Shadowvolume etc. Simply go through all the LODs, bring up UV Editor and click the 2nd UV set to select it, then use the menu UV Editor -> Delete Active to delete the UV set. | ||
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arma2/modeling/2nd_uvset_error.1309501914.txt.gz · Last modified: 2011/07/01 06:31 by snakeman