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arma2:editor_modules:silvie

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arma2:editor_modules:silvie [2009/05/31 16:50] – created new silvie module page. snakemanarma2:editor_modules:silvie [2024/08/01 21:01] (current) – links added. snakeman
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-====== Ambient Civilian Vehicles ======+====== ArmA 2 Ambient Civilian Vehicles ====== 
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 +[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]]
  
 **S**ystem for **I**ncluding **L**and **V**ehicles **I**nto **E**nvironment (**SILVIE**) is, as said in title, system for spawning empty cars in villages and towns. All vehicles are created on mission start and are constantly replaced when some of the is destroyed. **S**ystem for **I**ncluding **L**and **V**ehicles **I**nto **E**nvironment (**SILVIE**) is, as said in title, system for spawning empty cars in villages and towns. All vehicles are created on mission start and are constantly replaced when some of the is destroyed.
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   * ALICE_obj = <object> - object on which vehicle was created (can be object or road).   * ALICE_obj = <object> - object on which vehicle was created (can be object or road).
   * ALICE_twn = <location> - town where vehicle was created.   * ALICE_twn = <location> - town where vehicle was created.
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arma2/editor_modules/silvie.1243788633.txt.gz · Last modified: 2009/05/31 16:50 (external edit)